Elements Editor

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  1. #1
    Web Developer Hulu is offline
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    Elements Editor

    So come to find out, the elements is encrypted, that's why I couldn't get the previous code I was using to work, I now am able to decrypt the names... Want proof?

    Here you go!!



    By the way, the source code will NEVER be shared. So don't ask.

    I'll continue to work on it in the mean time!


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  2. #2
    uint is best int. Swoosh91 is offline
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    Re: Elements Editor

    1. It's not encrypted.
    2. Reading is easy. Save for respect.
    3. What's the point of this post? To show off? Nobody cares.

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  3. #3
    Registered YurecRUS is offline
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    Re: Elements Editor

    Last edited by YurecRUS; 04-11-14 at 02:14 AM.

  4. #4
    Account Upgraded | Title Enabled! morbitangel is offline
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    Re: Elements Editor

    why are you stroking your e-peen? proper structs and stuff has been released on other forums already and if youre just here to show off than go it will never be shared what are you really doing here?

  5. #5
    Member Indelible is offline
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    Re: Elements Editor

    its not encrypted you dumbass. its encoded, same format as the opcodes...

    as in GNET::MPPCDecompress.

  6. #6
    Belgium Dev. rocklee330 is offline
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    Re: Elements Editor

    we are lucky .
    Russian are answome.
    Elements editor base source code are release here .

  7. #7
    uint is best int. Swoosh91 is offline
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    Re: Elements Editor

    Yay, now you people can leech more :)

    Well except fyyre, he probably knew this shit 2 minutes after he got files.

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  8. #8
    Developer papka is offline
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    Re: Elements Editor

    rates not in elements.data, i think in gs

  9. #9
    Web Developer Hulu is offline
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    Re: Elements Editor

    Quote Originally Posted by Indelible View Post
    its not encrypted you dumbass. its encoded, same format as the opcodes...

    as in GNET::MPPCDecompress.
    My bad, I meant to say encoded...


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  10. #10
    invincible.js cruseX is offline
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    Re: Elements Editor

    Quote Originally Posted by papka View Post
    rates not in elements.data, i think in gs
    gs.conf:
    [Template]
    item_data_file = elements.data
    So elements.data is for item_data. (if the gs.conf text is right) But I'm asking me now why Bola said, that rates are editable in elements.data.

    At least its really weird, that swordsman is the first perfect world game without a ptemplate.conf

  11. #11
    Belgium Dev. rocklee330 is offline
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    Re: Elements Editor

    Quote Originally Posted by cruseX View Post
    gs.conf:

    So elements.data is for item_data. (if the gs.conf text is right) But I'm asking me now why Bola said, that rates are editable in elements.data.

    At least its really weird, that swordsman is the first perfect world game without a ptemplate.conf
    Usually in elements.data there have character exp table in idk if have in swordsman can't read all list in elements.data

    And nearby all ptemplate.conf info are in gs.conf

  12. #12
    I ban Myself From RZ RetiredFromRZ is offline
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    Re: Elements Editor

    This thread should be moved/close into archive

    as it's not even a part of a developpement here due no more news about the thread starter
    I'm lost :(



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