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[Release]SwordsMan Online (arcgames.com)

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Update2:
1: Cracked the xajh.exe to work properly without no problems
2: Enabled the GM Console
3: Custom patcher will be available to patch the official xajih.exe
4: Client download link: still uploading
5: Patcher download link: still uploading

Server online, ms 5 ^^
MeGaMaX - [Release]SwordsMan Online (arcgames.com) - RaGEZONE Forums


well be right back with some in game screenshots when im done debugging !!!
 
Shh, quiet, you might piss somebody off
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Update2:
1: Cracked the xajh.exe to work properly without no problems
2: Enabled the GM Console
3: Custom patcher will be available to patch the official xajih.exe
4: Client download link: still uploading
5: Patcher download link: still uploading

Server online, ms 5 ^^
MeGaMaX - [Release]SwordsMan Online (arcgames.com) - RaGEZONE Forums


well be right back with some in game screenshots when im done debugging !!!

why crack xajh.exe
is already compiled to work in this server, do not require crack
GM console just need setup a GM account and after press Ctrl + G Ingame
 
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why crack xajh.exe
is already compiled to work in this server, do not require crack
GM console just need setup a GM account and after press Ctrl + G Ingame

It have to be cracked since the main one that came with the files not working since its protected by some crappy checks and the gm console will not work by ctrl g it have to be enabled by cmd in startup args first then shift ~ im still trying to get in game since my os maybe trolling me for the database lol
 
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Bola, can you help me with installing the server on fedora 9?

i'm working to fix gdeliveryd module
when i finish my repack, i release here for all, with client and patche's, and i will start working on translation after



It have to be cracked since the main one that came with the files not working since its protected by some crappy checks and the gm console will not work by ctrl g it have to be enabled by cmd in startup args first then shift ~ im still trying to get in game since my os maybe trolling me for the database lol

Gshop.data timestamp =). ctrl + g is the GM control painel
and about shift + ~ or shift + " in some keyboards, is the debug console for developers, need activate server for response requests for debug console
 
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LOL nice VNS already had this MMORPG, since they already got the client in Vietnamese. hopefully someone will gets the English version working soon and share it.
 
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English client..
w8 for server setup guide))
 
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the English version is only in Close Beta, u guys sure that the clients will work with this CN server files?

P.S I just noticed from Mega's screenshots of the In-game looks more realistic in graphic than privategame had. I hope the screenshots that privategame posted here isn't from another perfect world MMORPG lol

yeah let wait until someone can put everything together.
 
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Ok i have got everything working perfect, im uploading the patched client direct, i really didnt do anything in the server other than i used centos and mssql 2008 r2 on win7

8GB client compressed by 7z
MeGaMaX - [Release]SwordsMan Online (arcgames.com) - RaGEZONE Forums


Server working:

MeGaMaX - [Release]SwordsMan Online (arcgames.com) - RaGEZONE Forums
 
Last edited:
Newbie Spellweaver
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create a bat file,content:
Code:
@echo  off
cls
start "" xajh.exe game:cpw console:1
exit
move this file to the "bin" folder,For example:c:\笑傲江湖\bin\test.bat,and run it.
when u enter the game, type "shift + ~", u will see the command console.
Code:
// ========== Debug commands ==========

d_extrainput 
d_boundbox  
d_runspeed 
d_relogin  
d_showpos
d_a3dstat  
d_gamestat  
d_fps 
d_soundcache
d_envdbgtest
d_skiigfxlog
d_showskeleton  
d_reloadshaders
d_camcollide
d_playanimation
d_destordialog
d_gamefrodbg
d_renderbg
d_windpaeam
d_clothwind
d_mtrender
d_skillcollision
d_uvgrid
d_wireframe     
d_reloadstringtable
d_showphysxeperf
d_showphysxterrain
d_showphysxextra 
d_exposure
d_evictmen
d_enableik
d_dlg
d_showtrackbone
d_enableslopblend
d_slopanimangle
d_objinfo
d_protocol
d_gamemono
d_qinggong
d_mouseon
d_snapshot
d_profiling
d_dumpphysx
d_watchchard_changescale
d_changescale
d_aimdbg
d_posbreakblend
d_editportrait  
d_updatehosthead
d_texlod
d_skeletonlod
d_escortminmembers
d_changefft
d_showid
d_changescale 10 

// ========== GM commands ==========
"gm_kickout_role"           
"gm_kickout_user"          
"gm_list_user"                 
"gm_online_num"           
"gm_restart_sev"            
"gm_shutup_role"           
"gm_shutup_user"          
"gm_moveto_player"      
"gm_callin_player"           
"gm_broadcast"              
"gm_showid"                   
"gm_forbid_role"             
"gm_trigger_chat"          
"gm_generate"                

lc_buy
lc_sell
lc_loot
lc_team_invite_ask
lc_team_join_ask
lc_team_leave
lc_team_kick
lc_team_list
lc_team_leader
lc_team_follow
lc_reset_prof
lc_team_make_hole
lc_team_repair
lc_team_embed
lc_team_clear_embend
lc_team_append
lc_team_clear_append
lc_team_enchant
lc_team_levelup
lc_team_clear_level
lc_team_bind
lc_team_unbind
lc_cast
lc_learn_skill
lc_learn_talent
lc_fashion
lc_booth
lc_kiss
lc_emote  
lc_pet
lc_packshuffle
lc_pop
lc_decals
lc_gamerecord
lc_showtext
lc_cleanmode
lc_mouseautomove
lc mt tickenable


"exit"    
   exit 
"d_cameramode" 
     d_cameramode   //Same thing as (F9) but without the Screenshot window.
"d_boundbox"
     d_boundbox    //Some wire boxes on ingame objects
"d_rtdebug"
     d_rtdebug    // Something with .NET Protocol ?
"d_npcid"
     d_npcid     //Show Dynamic NPC's ID in the order they were spawned. 
"d_runspeed"
    d_runspeed 10   //
    d_runspeed 0    //
"d_goto"
    d_goto         //Move to X, Y coords. Use "d_showpos" to help you.
"d_gotoline"
    d_gotoline 
"d_fly"
    d_fly 100    //
"d_c2scmd"       //
     d_c2scmd 2001 
     d_c2scmd 10807 
     d_c2scmd 10808 
"d_viewradius"
     d_viewradius 100 
     d_relogin       //
"d_skill"
     d_skill skill ID  //
"d_render_water"
    d_render_water  //
"d_render_grass"
    d_render_grass  //
"d_render_forest"
    d_render_forest //
"d_render_shadow"
    d_render_shadow //
"d_render_outline"
    d_render_outline  //
"d_turnaround"
    d_turnaround 10  //
"d_testdist"
    d_testdist     //
"d_gfx"
    d_gfx          //
"d_showpos"
    d_showpos  //
"d_trnlayer"
    d_trnlayer  //
"d_a3dstat"
    d_a3dstat  //
"d_gamestat"
    d_gamestat //
"d_treelod"
    d_treelod 10 //Change the render of the trees.
"d_fps"
    d_fps   //
"d_playerradius"
    d_playerradius  //
"d_showid"
    d_showid  //
"d_skipframe" 
    d_skipframe //
"d_modelupdate"
    d_modelupdate  //
"d_minidump"  
    d_minidump    //
"d_settimeofday"
    d_settimeofday 10,00 1  //
"d_getservertime"
   d_getservertime  //
"d_task"
   d_task 1 1    //
"d_mipmapbias"
   d_mipmapbias 10 //
   d_mipmapbias 0 //
"d_updatelua"
   d_updatelua  //
"d_trncull"
   d_trncull 100 //
"d_gscmd"
   d_gscmd     //
"d_delcmd"
   d_delcmd   //
"d_fixedcamera"
   d_fixedcamera 1 //
   d_fixedcamera 0 //
"d_towerdefense"
   d_towerdefense   //
"d_camturnspeed"
   d_camturnspeed  //
"d_cutscene"
   d_cutscene 4 //
   d_cutscene 20 //

just for fun;)
 
Shh, quiet, you might piss somebody off
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he propably means he fixed the gdeliveryd for MYSQL

i means this

stucked here, gdeliveryd

加载地图配置信息...成功
debug : gdeliveryd::Max player allowed is 12000
debug : gdeliveryd: startup with zoneid=1, appid=23
debug : DS: GradeManager initialized
debug : DS::WeatherConsole::Initialize: interval=1043
加载限量掉落配置失败

but yeah, i fix too for server work on mysql system



working with mysql system authd of first page link i give
something is wrong still but i will fix it
lcJ38CG - [Release]SwordsMan Online (arcgames.com) - RaGEZONE Forums
 

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i means this



but yeah, i fix too for server work on mysql system



working with mysql system authd of first page link i give
something is wrong still but i will fix it
lcJ38CG - [Release]SwordsMan Online (arcgames.com) - RaGEZONE Forums


try deleting the uname. and see if your table.xml is ok, i got it to work now on mssql 2008 r2
 

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