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Still working on AKCore

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We are still dilligently working on AKCore. We still have to overcome the player threads causing crashes and multiple players being online causing crashes with the monster lists.

But now we finally get Click Data from mobs and objects so things are going to progress alot smoother
We now know how to get ids and locations.

IE here is bejiteo and his mob id

SanGawku - Still working on AKCore - RaGEZONE Forums


Next up is spawning mobs in tutorial then tutorial is done!

BWAHAHAHHA
 
Initiate Mage
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good for you , good to see you still working but don't you think to make your servers works with the latest clients first? (beta client is not a big deal)
 
Dbo Dev
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good for you , good to see you still working but don't you think to make your servers works with the latest clients first? (beta client is not a big deal)

they cant. Not even DBOR got it. DBOR only got the client working through WineHQ (a windows emulator for linux). But not sure if pigeon already fixed it.
 
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@vergil250493 we already said... we are not giving the source and not selling before was Public REPO, and now we moved out to Private REPO, you can get some old source at GitHub ^^
 
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Miss olds times of ragezone when people share all works was nice days
Well it's clearly that you don't know nothing about us...
we moved to private repo just by that thing
"Share all works",
in the beginning of the project we shared every line with all users, and did you know what some of then done?
Taked our source, done a lot of changes and don't respected our GPL License, then we done the same thing that they done to us!
We moved to closed repository, if they only take our Source as base to develop and don't help the Community then there is no reason to share!
and if you want a better language to explain send me a PM with our language(PT-BR)
 
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Don't meant this was only you guys , and i understand your side and for that reason all almost every good project are only private when before was all GPL.
 
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