Dbo Dev
- Joined
- Sep 19, 2009
- Messages
- 921
- Reaction score
- 191
=== DBO Server Files by Daneos ===
- Auth Server: DONE
- Character Server: DONE
- (Ver 0.60) Database/Query Server: 20%
--- Char server
- Create Characters 100%
- Load Characters 100%
--- Chat server
- All friend functions 100%
--- Game server
- Load character data 70%
- Load Items 100%
- Load Skills 100%
- Load Buffs 100%
- Load HTB 100%
- Load quest data 100% (quest items 100% / quests completed 100% / quests in progress 100%)
- Load quick slot 100%
- Load short cuts 100%
- Load item recipes 100%
- Load GMT 0% (no idea what that is)
- GameServer:
- (ver 0.30) gameserver communicate with chat server
- Player System:
- Auto Regen LP/EP 100% same like on DBO.
- Move and Jump 99%
- delete charachter ( not working )
- create character 100%
- rename character 100%
- Update character attributes on switch items etc (90% done)
- (Ver 0.20) Level up player 100%
- (Ver 0.20) Delete Items 100%
- (Ver 0.20) Stack Items 100% (Ver 0.30) Fixed a bug with stack items
- (Ver 0.20) Move Items 100%
- (Ver 0.30) Character spawn changed to original
- (Ver 0.30) Unstack items 100%
- (Ver 0.40) Character transformation (great namekian etc) + attribute(stats) calculation 100%
- (Ver 0.50) Player emergancy status if current LP is 30% or lower.
- (Ver 0.60) Pick up items
- RP Ball - DONE
- auto decrease RP while not fighting
- increase RP while fighting
- Set rp balls to 0 at login
- Increase/Decrease RP balls if RP is full/empty.
- Banking System -
- Set Items & Take items (Buggy please dont set any items into the bank)
- Buy bank slots 100%
- (ver 0.30) Set and take Zenny 100%
- Npc System
- Spawn & Despawn npc 100% with range-check.
- Open Shop 100%,
- (Ver 0.20) buy items 100% & sell items 100%
- Buy Skills 100%
- Show Quest 100%
- (Ver 0.60) Repair Items 100%
- (Ver 0.60) Repair Equipment 100%
- (Ver 0.60) Identify Items 100%
- Monster System
- Spawn and despawn 100% with range-check.
- Auto Movement 100% with range-check.
- Fight System 80%
- Gain exp 90% (Bug: Only last hitter receive exp)
- drop items 10%
- drop zenny 90% (Bug: Only last hitter receive zenny)
- Monster move to player at attack.
- Monster moves back to spawn point and regenerate his life after killing player or player run away
- Monster follow player
- (Ver 0.60) Drop items
- Mail System 90%
- Item Usage:
- LP and EP Regen Items 100%
- (ver 0.30) Fixed item usage function. Now only 1 item gets removed from stack and not all.
- (ver 0.60) Use Vehicle 100% (Total 25 vehicles)
- (ver 0.60) Learn Hoipoi recipes 100% (Total 132 recipes)
- Pet System 0%
- Skill System
- Learn Skills 100%
- (ver 0.20) Upgrade skills 100%
- Use Skills 100%(not sure if can use all skills)
(ver 0.40) - Add passive skill attribute(stats) to character 100%
(ver 0.40) - Skill to charge RP 100%
(ver 0.50) - Use HTB Skill 80%
- (Ver 0.50) Buff/Curses System
- Load PC buffs/curses 100%
- Add PC buffs/curses 100%
- Remove PC buff/curses after time ended 100%
- Remove buffs by clicking on icon 100%
- Add buff/curse attribute(stats) to player (not all)
- (Ver 0.20) Scouter System
- On/Off scouter 100%
- Calculate target data 99% (not 100% because some attribute doesnt match)
- Sell Item at the dustbin when equipped with scouter part. 100%
- Set scouter energy, max parts, checks etc 100%
- Take of all scouter parts at once 100%
- Shenron System - DONE
- Receive Zeni reward 100%
- Call Shenreong 100%
- (ver 0.50) Receive Item Reward 100%
- (ver 0.50) Receive Skill Reward 100%
- (Ver 0.60) Receive HTB Skill Reward 100%
- Bus System 0%
(ver 0.20)- Portal(Teleport) System - DONE
- Add Portal 100%
- Teleport 100%
(ver 0.30)- Quest System
- Talk quests 100%
- Fight quests 0%
- Farm quests 0%
- all other quests 0%
- Load Quests 100%
- Receive defined rewards (item 100%, exp 100%, zenny 100%, other 0%)
- Receive select reward ( item 100%, exp 100%, zenny 100%, other 0% )
- Hide finished quests 100%
- Start new quests after finishing the current quest 100%
- Load quest items 0%
(ver 0.30)- Mudosa Gambler
- Start gamble 100%
- Receive random item 50%
- Remove mudosa points 100%
(ver 0.40)- Dungeon System
- Tutorial Dungeon 50%
- (Ver 0.55) Freebattle (Duell-System) 100% DONE
- Accept & Decline Battle : 100%
- Lose battle if logout: 100:
- Recover LP after battle: 100%
- (Ver 0.60) Item Upgrade System 100% DONE
- Upgrade Items 100%
- Downgrade Items 100%
- Item Upgrade Chance: 100%,100%,80%,80%,70%,70%,60%,60%,50%,50%,40%,40%,30%,30%,20%,10%
- Item Break Chance: Same as DBO.
- Calculate character attributes(stats) with upgraded items.
- (Ver 0.60) Private shop System
- Open shop 100%
- Set items 100%
- Update zenny 100%
- Remove item 100%
- Select item 100%
- Buy item 100%
- View shop 100%
- Security Checks 0%
- (Ver 0.60) Hoi Poi Crafting
- Learn crafting (generar and special)
- Learn recipes (not all yet)
- Craft Items
- Gain EXP and level up
BUGS: reset hoi poi, remove crafting items (fix later)
- (Ver 0.60) WarFog (Reveal area) 100% DONE
- Add new areas 100%
- Load areas 100%
------ (ver 0.30) Chat Server
- Memorypool
- Chat Server communicate with game server
- Party System 0%
- Create Party 0%
- Delete party 0%
- invite to party 0%
- add to party 0%
- mark target 0%
(ver 0.30)- Friend System 100% - DONE
- Load friends (includes blocked users)
- Add someone to blacklist (cant add myself, cant add someone more than once)
- Remove someone from blacklist
- Remove friend
- Add friend (cant add myself, cant add someone more than once)
- Chat System 70%
- Say Chat 100%
- Shout chat 100%
- Whisper player 100%
- Party chat 100%
- Guild chat 100%
- Guild System 10%
- Create Guild 10%
- Delete Guild 10%
- Rename guild 10%
- invite to guild 0%
- kick from guild 10%
- change leader 10%
(VER 0.50)LIST OF GM COMMANDS
COMMAND | VALUE/ID | AMOUNT | DESCRIPTION/EXAMPLE |
@ setspeed | VALUE | - | (example: @.setspeed 15) |
@ addmob | MOB_ID | - | (example: @.addmob 1652106)<- add a monster to map |
@ addnpc | NPC_ID | - | (example: @.addnpc 1111107)<- add a npc to map |
@ additem | ITEM_ID | AMOUNT | (example: @.additem 10 1) |
@ addskill | SKILL_ID | - | (example: @.addskill 21011) <- learn super saiyan |
@ recover | this set your current lp and ep to max. | ||
(ver 0.60) @ addhtb | SKILL_ID | - | (example: @.addhtb 30611) <- learn dragon power |
(ver 0.60) @ setzenny | 1000 | (example: @.setzenny 1000) <- set your zenny to 1000 | |
(ver 0.60) @ setlevel | 20 | (example: @.setlevel 20) <- set your level to 20 | |
(ver 0.60) learnallskills | (example: learnallskills) <- add all skills from current class to your character |
Currently working on:
- fix bugs
- improve current features
- vehicle system
- bus system
- getting new client to work
- get new tables to work
- warfog
New Client tables which the server can read:
- table_exp_data
- td_formula
- table_pc_data
- table_mascot_data
- td_race
- td_class
- table_vehicle_data
- table_portal_data
- table_newbie_data
- table_item_data
- table_status_transform_data
- table_quest_probability_data
- table_quest_narration_data
- table_quest_drop_data
- table_each_drop_data
- table_type_drop_data
Known Bugs:
- No item drop
- Attack not fluent
- Monster movement needs to be improved
- Character attributes
- quests
- cant load items from bank
-- ver 0.40 change log --
- Standard exp at lv 1 changed to 450
- Fixed spawn bug at Popo
- Players level 10 or lower will spawn with full lp/ep after death.
- Charge RP skill working.
- Changed spawn/despawn of objects. Everything should update faster.
- Changed Monster attack speed (they attack as fast as they should)
- changed player attack speed
- some changes at the source
- quest exp reward multiplicates now with the quest exp rate in server settings (example receive 400 exp it will be 400*x)
- quest zenny reward multiplicates now with the quest zenny rate in server settings (example u receive 400 zenny it will be 400*x)
- Set LP/EP to max after player lvled up.
- You cant gain more RP after you have max rp balls.
- You start to lose RP 15-18 seconds after your last RP gain.
- You can set now in the server config the percentage Chance for user to earn RP.
- Add base character attribute(stats) to character (not 100% correct)
- Add scouter item attribute(stats) to character(not all working. Need to get base character attribute to 100% correctly working)
- Add Equipment item attribute(stats) to character
- Add Passive skill attribute(stats) to character (not all working. Need to get base character attribute to 100% correctly working)
- Monster auto movement
- Basic melee fight damage calculation added. (still need to add some lvl difference plus/minus bonus)
- Skill damage calculation with check if its physical or energy damage.
- Calculate damage from Monster against player
- New characters start now with correct skills
- Direct heal skill working
- Player keep losing EP while super saiyan, pure majin or great namekian
- Player can "level up" kaioken. High kaioken level = more ep and lp lose.
- Only send data from monster to player if the player has the monster in his list
-- ver 0.50 change log --
- Huge update on the whole server files
- decrypted all quest and trigger files
- Character Server reworked
- Chat server updated
- Player emergancy status if current LP is 30% or lower.
- Added casting time to skills (
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- Load PC buffs/curses
- Add PC buffs/curses
- Remove PC buff/curses after time ended
- Remove buffs by clicking on icon
- Add buff/curse attribute(stats) to player (not sure if all work)
- Store Buffs/Curses in Database and safe remaining time after player log out
- Update player attributes after upgrading skill
- Receive Zeni from shenron
- Receive Items from shenron
- Receive Skills from shenron
- Fixed a bug with showing other players
- Fixed that the player object wont stay anymore on the map after a client crash
- Lots of changes in server structure
- Remove all zeni from ground if they are longer than 60 seconds(60000 ZeniDropSafe) on ground
- Other players can only pick up your zeni after 30 seconds (the half time of ZeniDropSafe
- To change zeni drop time edit ZeniDropSafe in settings.ini. 60000 = 60 seconds (players can pick up your zeni after the half = 30 seconds.
- Some changes on skill system that the skill can apply on multiple targets.
- Changed the unique ID "system" to avoid bugs if the server is running for a longer time with many players
- Set pc attributes(stats) after learning a skill
- "Heal over Time" skills are working.
- Added a proper dragonballs check before calling shenron
- You can use "pick up" action skill to pick up zeni from the ground
- Remove target from player if the target is too far away
- GM Commands working
- new a Database for logs
- Objects spawn now much faster
- Objects also spawn now while on auto-move (r key)
-- ver 0.55 change log --
- Accept & Cancel player duell.
- If someone log out while duell, then the other person win and his LP recover to 100%
- Fixed a loop bug which make the gameserver go crazy.
- Freebattle should be working fine now.
- Fixed a database problem
-- ver 0.60 change log --
- Learn HTB skill at shenron
- New GM Commands: @ addhtb, @ setzenny, @ setlevel
- Upgrade Items 100%
- Downgrade Items 100%
- Item Upgrade Chance: 100%,100%,80%,80%,70%,70%,60%,60%,50%,50%,40%,40%,30%,30%,20%,10%
- Item Break Chance: Same as DBO.
- Calculate character attributes(stats) with upgraded items.
- Now you can put items over other items and it will switch places. Or right click on equipment and it will switch with the equipment from your character.
- Other players can see the social skill animations now.
- Private shop: can start, can change name, can set notice, can sell, can buy, can view shop
- HoiPoi: Learn crafting (generar and special)
- HoiPoi: Learn recipes (not all yet)
- HoiPoi: Craft Items
- HoiPoi: Gain EXP and level up
- Improved the shop buy function. Works much faster and better now.
- When buy/receive new item and they are stackable then they will auto-stack and not consume new space.
- All (132) HoiPoi Recipes can be learned and crafted
- Repair Items working
- Repair Equipment working
- Identifiy item at NPC
- Added some checks if player is still alive
- Player will lose all buffs after death
- Players can pick up items
- All (25) vehicle items can be used now
- Warfog (Reveal Area) 100% working
- Announcement every 10 minutes
- Can now get off of vehicles without relog
- Added query server
- Character server dont need mysql connection anymore.
- Lots of changes on all servers. Now its possible to create more than 1 channel
- Load, add, update and delete shortcuts
- Fixed a bug with keyboard. When you edit game options the keyboard wont work anymore. Its fixed now and you can edit game options without problems.
- Load rank battle informations
- Server Manager ver 1.1
- New gm command learnallskills (example: learnallskills) <- add all skills from current class to your character
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Info:
CLOSED!
Last edited: