Newbie Spellweaver
- Joined
- Mar 19, 2016
- Messages
- 28
- Reaction score
- 1
Hey there i just compiled the source client and server and when i test the server in external i see if one of the players jump just disconnect another in the vision range or how is in the vision range but the one who made the jump isnt afected.
I will put the sources fixed to compile good just need the visual studio 2012 or 13 , the SDK, (boostrap included in the files with all lib (i know too much size but i alredy up it)), connect c and c++, and some more whos posted in the Dragon ball section by antidot3.
Server Source:
Client Source:
Fine if someone knows or discover stay comunicated in this thread hope us find it before me...
greatz
The server had skills working, quest(without reward but work) exp working, level too, armours stats too( i think the stats what dives you dont work but it shows)etc.
he dont have drops or rewards, duel option disabled, trade disabled, friends or buddy disabled, and little bugs, etc... etc...
I will put the sources fixed to compile good just need the visual studio 2012 or 13 , the SDK, (boostrap included in the files with all lib (i know too much size but i alredy up it)), connect c and c++, and some more whos posted in the Dragon ball section by antidot3.
Server Source:
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Client Source:
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Fine if someone knows or discover stay comunicated in this thread hope us find it before me...
greatz
The server had skills working, quest(without reward but work) exp working, level too, armours stats too( i think the stats what dives you dont work but it shows)etc.
he dont have drops or rewards, duel option disabled, trade disabled, friends or buddy disabled, and little bugs, etc... etc...
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