[Help] Different Amounts of Mob Exp.

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  1. #1
    Newbie bSThKram is offline
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    [Help] Different Amounts of Mob Exp.


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    RaGEZONE Recommends

    Hello Guys,

    well it's my first Thread on RZ so don't hit me too hard.

    I got a problem with the amounts of EXP of a Normal Mob.
    Changed the EXP of every Mob to 8k EXP, until Level 86 every Mob gave this amount of EXP.
    With Level 87 the value changed and the EXP varies around these 8k. When your level gets higher it varies even more and goes down to like 4k or up to 12k. My friend @Future told that it might have to do with the Burning Maps.

    If someone is experienced with this Problem I would really appreciate some hints.

    Greetings bSThKram

    You can contact me also through Skype: carsten131094

    [Haven't found any thread about that problem, maybe im just blind]


  2. #2
    [Help] Different Amounts of Mob Exp. Future is offline
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    Re: [Help] Different Amounts of Mob Exp.

    The whole clusterfuck of EXP management can be found all over the place... AtumSJ, FieldIOCPSocket, EXPDivisionManager, GameEventManager, ... I tried searching for level 86 / 87 related checks but have found none.

    Basically things like
    • Happy Hour
    • Brigade Members
    • Formation Members
    • Friends
    • Items (with +XX% eperience thingy)
    • Burning Maps
    • Crystal System

    (and maybe more) influence the bonus you get on the basic experience.

    Does this happen on all maps or just Burning Maps? In case of misunderstandings: Burning Maps = Level Maps.
    Last edited by Future; 01-05-17 at 04:30 PM. Reason: Added friends to the things that influence the exp rate


    Quote Originally Posted by A Wise Man
    P-Servers are NOT dead. Bugs need squishing. Quests need fixing. Unfortunately, majority of people don't know the difference between a computer and a toaster so...

  3. #3
    Newbie bSThKram is offline
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    Re: [Help] Different Amounts of Mob Exp.

    No it's on every Map.

    Well if I turn on the HH and change the EP back to HP*1 it varies earlier. I don't get this LOL
    The difference grows with your Level

  4. #4
    Registered ToKISKISKIS is offline
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    Re: [Help] Different Amounts of Mob Exp.

    add the map you want to the burning list

  5. #5
    Hardcore Member killuas is offline
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    Re: [Help] Different Amounts of Mob Exp.

    Experience with monsters is different if I have a level first that experience can give 10k ~ 5k... There is no stable experience as in another episode 3.5
    Help me.. how to fix this?

  6. #6
    Hardcore Member killuas is offline
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    Re: [Help] Different Amounts of Mob Exp.

    server E4.3 [Source Code] AO 4.3 Full source release [No Troll]

    Table td_monster mob:
    UniqueNumber MonsterName Level Experience HP Race Speed
    2001400 Trimus 120 60000 40000 8 1

    log server

    help me pliz, fix random Experience mob
    Last edited by killuas; 23-06-17 at 11:59 AM.

  7. #7
    [Help] Different Amounts of Mob Exp. St34lth4ng3l is offline
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    Re: [Help] Different Amounts of Mob Exp.

    Code:
    Experience_t CFieldIOCPSocket::ChangeExperience(Experience_t fChangeValue, BOOL i_bApplyPartner /*=FALSE*/, BOOL i_bApplyPlusRate/*=TRUE*/, BOOL i_bCheckValidGameUser/*=TRUE*/, INT nInSamePartyMember/*=1*/, CFieldMonster* pTargetMonster/*=NULL*/)
    There have a look on your own

  8. #8
    Hardcore Member killuas is offline
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    Re: [Help] Different Amounts of Mob Exp.

    Quote Originally Posted by St34lth4ng3l View Post
    Code:
    Experience_t CFieldIOCPSocket::ChangeExperience(Experience_t fChangeValue, BOOL i_bApplyPartner /*=FALSE*/, BOOL i_bApplyPlusRate/*=TRUE*/, BOOL i_bCheckValidGameUser/*=TRUE*/, INT nInSamePartyMember/*=1*/, CFieldMonster* pTargetMonster/*=NULL*/)
    There have a look on your own
    Commented on everything connected with additional experience, But the experience is still random

  9. #9
    [Help] Different Amounts of Mob Exp. St34lth4ng3l is offline
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    Re: [Help] Different Amounts of Mob Exp.

    Quote Originally Posted by killuas View Post
    Commented on everything connected with additional experience, But the experience is still random
    Why commenting things out?
    You have very powerfull debugging utilities in Visual Studio
    https://msdn.microsoft.com/en-us/library/y740d9d3.aspx

  10. #10
    Hardcore Member killuas is offline
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    Re: [Help] Different Amounts of Mob Exp.

    Quote Originally Posted by St34lth4ng3l View Post
    Why commenting things out?
    You have very powerfull debugging utilities in Visual Studio
    https://msdn.microsoft.com/en-us/library/y740d9d3.aspx
    That this random experience does not work
    I'm already tired of looking into what the problem is with this random experience, so I decided to all comment.
    But commenting on additional experiences does not help.
    It would be better if you gave a more precise decision so that this random experience was not

    - - - Updated - - -

    Who will help?

  11. #11
    [Help] Different Amounts of Mob Exp. Future is offline
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    Re: [Help] Different Amounts of Mob Exp.

    It goes through about 10 functions to calculate the experience gain. You need to step through each and every one of them and see what still influences the exp gain besides what i mentioned above.


    Quote Originally Posted by A Wise Man
    P-Servers are NOT dead. Bugs need squishing. Quests need fixing. Unfortunately, majority of people don't know the difference between a computer and a toaster so...




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