NoLifeStory

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  1. #1
    NoLifeBunny retep998 is offline
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    NoLifeStory


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    NoLifeStory
    A collection of various MapleStory related C++ projects


    Source Code
    Prebuilt Binaries


    NoLifeClient
    An alternative high performance MapleStory client. Still in development so please do not complain about missing features. Also, when I say high performance, I really mean it; most maps render at a thousand fps or more and loading times are nonexistent. To run NoLifeClient you will need NX files with bitmaps and audio. You can use NoLifeWzToNx with the -client flag to convert WZ files into NX files suitable for use with the client.
    Media
    Spoiler:







    NoLifeNx
    A library for high performance NX file reading.

    NoLifeNxBench
    A benchmark for the NoLifeNx library. Also does various data dumps.

    NoLifeWzToNx
    A program to convert wz files into nx files. It is extremely fast, limited only by your hard drive speed (see the screenshot for an example of how fast it is with a good SSD).
    Media
    Spoiler:




    NoLifeIRC
    An IRC bot that can look up data in the NX files on command. Effectively a text based GM handbook.

    NoLifeWz
    The broken remnants of what I used to use to do WZ reading, before I switched to NX.
    Last edited by retep998; 30-05-14 at 09:54 PM.


  2. #2
    Hardcore Member Basis is offline
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    Re: NoLifeStory

    Sweet, it's good to see this. Does this mean NLS is back or is it a library type of thread?

  3. #3
    NoLifeBunny retep998 is offline
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    Re: NoLifeStory

    Quote Originally Posted by Basis View Post
    Sweet, it's good to see this. Does this mean NLS is back or is it a library type of thread?

  4. #4
    The Gleam Eyes Pokemon Luxray is offline
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    Re: NoLifeStory

    That video kinda burnt my brain cells.

  5. #5
    C++ TheIceBreaker is offline
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    Re: NoLifeStory

    ;) yay
    Last edited by TheIceBreaker; 03-06-13 at 05:13 PM.

  6. #6
    Ultimate Member Darter is offline
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    Re: NoLifeStory

    by any chance do you still have your old NLS code for that 'fancy console'?
    i love gil

  7. #7
    NoLifeBunny retep998 is offline
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    Re: NoLifeStory

    Quote Originally Posted by Darter View Post
    by any chance do you still have your old NLS code for that 'fancy console'?
    https://github.com/NoLifeDev/OldNoLi...feStory/UI.cpp

    EDIT: Here's some other old code I found.
    https://github.com/NoLifeDev/OldNoLi...ter/src/UI.cpp
    Last edited by retep998; 03-06-13 at 09:00 AM.

  8. #8
    C++ TheIceBreaker is offline
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    Re: NoLifeStory

    Sorry to ask this question but I wasn't here long ago to know what NLS is. Can this support any ver of MS as long as you have the NX files? O_O

  9. #9
    NoLifeBunny retep998 is offline
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    Re: NoLifeStory

    Quote Originally Posted by TheIceBreaker View Post
    Sorry to ask this question but I wasn't here long ago to know what NLS is. Can this support any ver of MS as long as you have the NX files? O_O

  10. #10
    C++ TheIceBreaker is offline
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    Re: NoLifeStory



    Time to learn c++!!!!

  11. #11
    Account Upgraded | Title Enabled! Xerdox is offline
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    Re: NoLifeStory

    Very impressive :D
    Skype: Xerdox666

  12. #12
    NoLifeBunny retep998 is offline
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    Re: NoLifeStory

    NoLifeStory 0.1.0:
    Config system allowing you to config various things in NoLifeClient.cfg
    Multi-threaded texture loading for faster map loads (if it causes issues enable safethreading in the config).
    Other bugfixes and changes.

  13. #13
    C++ TheIceBreaker is offline
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    Re: NoLifeStory

    Quote Originally Posted by retep998 View Post
    NoLifeStory 0.1.0:
    Config system allowing you to config various things in NoLifeClient.cfg
    Multi-threaded texture loading for faster map loads (if it causes issues enable safethreading in the config).
    Other bugfixes and changes.
    If it's not to much to ask for a quick vid or tut later to set NLS up? The guide on the website is kinda confusing O_o.
    On other note: is NLC multi server'd, or is it still 1 player atm?

  14. #14
    NoLifeBunny retep998 is offline
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    Re: NoLifeStory

    Quote Originally Posted by TheIceBreaker View Post
    If it's not to much to ask for a quick vid or tut later to set NLS up? The guide on the website is kinda confusing O_o.
    On other note: is NLC multi server'd, or is it still 1 player atm?
    1. Download the nightly build.
    2. Extract the nightly build.
    3. Download the Data.nx with audio and bitmaps
    4. Extract Data.nx to the same folder as the extracted nightly build.
    5. Run NoLifeClient.exe

  15. #15
    Account Upgraded | Title Enabled! aaronweiss is offline
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    Re: NoLifeStory

    Quick guide on building NoLifeStory for non-Windows users:

    Setting it up...
    Code:
    git clone https://github.com/NoLifeDev/NoLifeStory.git
    git submodule update --init
    # optional stuff follows... (you can use it for the most-current updates)
    cd NoLifeClient; git pull origin master; cd ..
    cd NoLifeNx; git pull origin master; cd ..
    Before building, you'll need some libraries. You'll need: SFML2, Boost, OpenGL, and mpg123.
    On a Mac, I recommend using homebrew for this.
    Code:
    brew install boost glew mpg123
    # if you want to use ninja, you'll need it...
    brew install ninja
    You can find SFML precompiled libraries here.

    Building with make
    Code:
    cmake -G "Unix Makefiles"
    make
    Building with ninja
    Code:
    cmake -G "Ninja"
    ninja
    If you're on a Mac, you'll need to install GCC 4.8.1 and set the compiler for CMake.
    Using homebrew, that'll look something like this:
    Code:
    brew tap homebrew/versions
    brew install gcc48
    CXX_COMPILER=g++-4.8 cmake -G ...
    If you're a Linux user, you should have no trouble finding the packages corresponding to any of the dependencies (or setting your C++ compiler to whatever else you might need).
    Last edited by aaronweiss; 06-06-13 at 02:36 AM.




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