Guys, for some reason after two hours of play, it's hard to re-enter the game, endless loading when choosing a character
18595,2015/12/07 23:08:23,SOCKET 12: accepted by 8
18596,2015/12/07 23:08:23,TCP <0x928740:12>: connected from (null) [213.230.72.243]. 18597,2015/12/07 23:08:23,Add New Epoll 12
18598,2015/12/07 23:08:23,TCP <0x928740:12>: connection from '213.230.72.243' encrypted.
18599,2015/12/07 23:08:24,[EVENT] Bind AccountName: [noname] with SessionID: [24] in NE_CL_ServerLoginAccount.
18600,2015/12/07 23:08:24,[EVENT] CheckSendCount: [24] SendCnt[0] < SendMaxCnt[10] 18601,2015/12/07 23:08:24,[EVENT] Send AccountLogin AccountName: [noname] SendCnt[1] with SessionID: [24] Queue[0] in NE_CL_ServerLoginAccount.
18602,2015/12/07 23:08:24,[NE_CL_ServerLoginAccount.cc:86],[DEBUG] [ 213.230.72.243null) ] Name: [noname], Version: [003.005.01.04]
18603,2015/12/07 23:08:24,[NC_G_ClientAccountLogin.cc:10],CNE_G_ClientAccountLogin ReturnCode=1
18604,2015/12/07 23:08:24,[EVENT] Account ID: [2403]'s world servers' states generated. 18605,2015/12/07 23:08:24,[EVENT] ReturnCode: [1], AccountID: [2403], LastWorld: [1010] 18606,2015/12/07 23:08:24,[EVENT] CheckLoginQueue: SendCnt[0]
18607,2015/12/07 23:08:24,[NE_CL_ServerLoginWorld.cc:67],[DEBUG] [ 213.230.72.243null) ] Name = 'noname'
18608,2015/12/07 23:08:25,EVAL(0.550053 secs): {IMEvent [-2N5lapis23CNE_CL_ServerLoginWorldE]}
18609,2015/12/07 23:08:25,[EVENT] Ticket 2403, 0xF348E6D5, 0xDB3BE75B, 0x15BF Sent 18610,2015/12/07 23:08:25,TCP <0x928740:12>: FillBuffer (213.230.72.243 recv 0) 18611,2015/12/07 23:08:25,TCP <0x928740:12>: FillState = LP_READ_ERROR. 18612,2015/12/07 23:08:25,TCP <0x928740:12>: (null) [213.230.72.243] lost link. 18613,2015/12/07 23:08:25,[Session.cc:149],Call Interface.Get (0x92D590)->Lost () 18614,2015/12/07 23:08:25,Erase Socket 12
18615,2015/12/07 23:08:25,TCP <0x928740:12>: connection real-closed.
18616,2015/12/07 23:08:25,SOCKET 12: closed. 18617,2015/12/07 23:08:25,Clean Session 0x9068E0