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Important announcement!
I managed to get some info about making newer classes available and unfortunately newer server file binaries are needed. Unfortunately no one is selling the latest files nor the files for making the 12th class available. So if any of you are trying to figure out how to enable the 12th class or anything related then sadly, I must disappoint you with this.
here is semi translated ffoep installer for AK.
dont use the untranslated buttons else its fucks your client settings.
short tutorial:
select AK Directory radio button then select folder where is game.bin located
click force patch
press on patch button, here is a text about it will makes changes on client blablabla, make sure you made backup blablalba
click on yes then locate the *.ffoep file
done
ps: i'll finish the translation soon, but right now is fair enough
Even after reading all the pages of this thread, I can't for the life of me get all the servers running. :/ I downloaded the full server files with fixes & client listed in the first post. My server is a VirtualBox machine, using bridged adapter and IP 192.168.1.70. My default gateway (router) is 192.168.1.1. As such, I copied all of the 192.168.1.x "fix files" of the servers (LoginServer, MissionServer, Both WorldServers, Both ZoneServers). I added all relevant ports to my iptables.
As far as the database goes, my "worlds" has my internal ip (192.168.1.70) with the default ports (5567, 5568) and default world ids. (1010 and 1020). Likewise, my serverstatus table has 192.168.1.70 for all the int_address values, with everything else left at its default.
I set up my connect.ini for the client with "Server=192.168.1.70,6543". I even port-forwarded my router, although that shouldn't be relevant when I'm only trying to connect on LAN... I'm able to start the client and log in, and it displays a world with 2 channels both saying "OK". However, if I try to enter, it just gets stuck at "Entering server..." Looking back at my server, it has stopped spamming the EVAL and instead shows "Ticket 0x010000000 ... really long number ... 0x15BF Sent". Checking the Test.log files indicates that all my servers seem to be connecting to the database just fine, so I don't think that's the issue. However... WorldServer102 says at the bottom "Address already in use 0.0.0.0:13407664" and closes the socket, even though at the top it indicates "IntAddress : 192.168.1.70, IntPort: 5568." (WorldServer101 log shows Port 5567). Likewise, everything appears fine with ZoneServer101, but ZoneServer102 says "Address already in use 0.0.0.0:757935405".
Am I missing something? It seems that it must be related to the IP and port configurations... But the only thing I can think of that I haven't done is manually hex edit the server files. (I was lead to believe the 192.168.1.x fix files had already done this, and simply replacing the server in each of those folders would suffice.) Is this correct? Any ideas on something else I might have missed would be greatly appreciated.
Wait me about 1 hour, im uploading newest VM machine without any error ( 1hour disconnect, cash shop cant open...)
VM IP : 192.168.1.99
Login Centos : root
pass : antiroot
Remember change Vram and Core, he setting it on his computer.
database as before.
I play 2 hour without any error.
Uploading....
link :
Wait me about 1 hour, im uploading newest VM machine without any error ( 1hour disconnect, cash shop cant open...)
VM IP : 192.168.1.99
Login Centos : root
pass : antiroot
Remember change Vram and Core, he setting it on his computer.
database as before.
I play 2 hour without any error.
Uploading....
link :
Wait me about 1 hour, im uploading newest VM machine without any error ( 1hour disconnect, cash shop cant open...)
VM IP : 192.168.1.99
Login Centos : root
pass : antiroot
Remember change Vram and Core, he setting it on his computer.
database as before.
I play 2 hour without any error.
Uploading....
link :
anyone bothered to download the matching client provided?
its actually showing necromancer at the character creation screen but locked.
i also noticed the zone server binary is a different size in this vm and some of the ini files in the data folder compared to the original leak.
and for some reason i cannot get the client they provided to connect to another ip adress even when changing the connect.ini it still keeps trying to connect to 192.168.1.99
anyone bothered to download the matching client provided?
its actually showing necromancer at the character creation screen but locked.
i also noticed the zone server binary is a different size in this vm and some of the ini files in the data folder compared to the original leak.
and for some reason i cannot get the client they provided to connect to another ip adress even when changing the connect.ini it still keeps trying to connect to 192.168.1.99
The class is locked due to the server files only supporting up to the 11th class as I stated. The reason for the client attempts to connect only to 192.168.1.99 is because it has been modified to do so. You may be lucky to use the game.bin from mine but requires some editing in the db files and other files as well.