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How to set up Aura Kingdom Server on CentOS

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Add what? Tomorrow i translate the ffoep injector too to apply patches to game.

Tapatalk-kal küldve az én GT-I9300-el
 
Newbie Spellweaver
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Help Me I Can't Open Box And GiftBox

Eperty123 - How to set up Aura Kingdom Server on CentOS - RaGEZONE Forums



I use Right Click On Box No effect

sorry my bad english
 
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Important announcement!

I managed to get some info about making newer classes available and unfortunately newer server file binaries are needed. Unfortunately no one is selling the latest files nor the files for making the 12th class available. So if any of you are trying to figure out how to enable the 12th class or anything related then sadly, I must disappoint you with this.
 
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View attachment PatchInstall_FFO.zip

here is semi translated ffoep installer for AK.
dont use the untranslated buttons else its fucks your client settings.
short tutorial:
select AK Directory radio button then select folder where is game.bin located
click force patch
press on patch button, here is a text about it will makes changes on client blablabla, make sure you made backup blablalba
click on yes then locate the *.ffoep file
done

ps: i'll finish the translation soon, but right now is fair enough
 

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Initiate Mage
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привет. киньте кто-нибудь свой в CentOS 6.5. спасибо )



hi. throw somebody your CentOS 6.5. thank you )
 
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привет. киньте кто-нибудь свой в CentOS 6.5. спасибо )



hi. throw somebody your CentOS 6.5. thank you )

 
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Even after reading all the pages of this thread, I can't for the life of me get all the servers running. :/ I downloaded the full server files with fixes & client listed in the first post. My server is a VirtualBox machine, using bridged adapter and IP 192.168.1.70. My default gateway (router) is 192.168.1.1. As such, I copied all of the 192.168.1.x "fix files" of the servers (LoginServer, MissionServer, Both WorldServers, Both ZoneServers). I added all relevant ports to my iptables.

As far as the database goes, my "worlds" has my internal ip (192.168.1.70) with the default ports (5567, 5568) and default world ids. (1010 and 1020). Likewise, my serverstatus table has 192.168.1.70 for all the int_address values, with everything else left at its default.

I set up my connect.ini for the client with "Server=192.168.1.70,6543". I even port-forwarded my router, although that shouldn't be relevant when I'm only trying to connect on LAN... I'm able to start the client and log in, and it displays a world with 2 channels both saying "OK". However, if I try to enter, it just gets stuck at "Entering server..." Looking back at my server, it has stopped spamming the EVAL and instead shows "Ticket 0x010000000 ... really long number ... 0x15BF Sent". Checking the Test.log files indicates that all my servers seem to be connecting to the database just fine, so I don't think that's the issue. However... WorldServer102 says at the bottom "Address already in use 0.0.0.0:13407664" and closes the socket, even though at the top it indicates "IntAddress : 192.168.1.70, IntPort: 5568." (WorldServer101 log shows Port 5567). Likewise, everything appears fine with ZoneServer101, but ZoneServer102 says "Address already in use 0.0.0.0:757935405".

Here is my setup.ini:
[Common]
GameDBIP=127.0.0.1
GameDB=FFDB1
GameDBUser=spiritking
GameDBPassword=antiroot
Language=X
Locate=TW
LogFile=Test.log
AccountDBIP=127.0.0.1
AccountDBName=FFAccount
AccountDBUser=spiritking
AccountDBPW=antiroot
TicketServerIP=127.0.0.1
TicketServerPort=18624
BillingGatewayIP=127.0.0.1
BillingGatewayPort=5560
BillingGatewayPaymentIP=127.0.0.1
BillingGatewayPaymentPort=5560
BillingGatewayWorldIP=127.0.0.1
BillingGatewayWorldPort=5560
PlayerRoomWorldID=1010
PingAlive=1
CrossWorldID=1020
TerritoryWorldID=1020
ColosseumWorldID=1020
FightZoneWroldID=1020
MaintenanceDate=2
RankAward=1
NAT=1
AchievementGroupCheck=0
MaxCharacterNumber=12

[MissionServer]
ReserveDeletedCharDays=90
DBAgentSavePeriod=20
MissionServerLogLevel=1
MissionServerAssert=0
GoldRange=10000.50000.100000.200000.500000.1000000.2000000.3000000.10000000.100000000
RecordGoldvalue=1000000

[WorldServer]
LoadServerStatus=1
WorldServerLogLevel=1
WorldServerAssert=0
FarmWorldID=0

[ZoneServer]
HeartBeat=1

Am I missing something? It seems that it must be related to the IP and port configurations... But the only thing I can think of that I haven't done is manually hex edit the server files. (I was lead to believe the 192.168.1.x fix files had already done this, and simply replacing the server in each of those folders would suffice.) Is this correct? Any ideas on something else I might have missed would be greatly appreciated.
 
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Wait me about 1 hour, im uploading newest VM machine without any error ( 1hour disconnect, cash shop cant open...)
VM IP : 192.168.1.99
Login Centos : root
pass : antiroot
Remember change Vram and Core, he setting it on his computer.
database as before.
I play 2 hour without any error.
Uploading....
link :

Credit to him :
 
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Initiate Mage
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Wait me about 1 hour, im uploading newest VM machine without any error ( 1hour disconnect, cash shop cant open...)
VM IP : 192.168.1.99
Login Centos : root
pass : antiroot
Remember change Vram and Core, he setting it on his computer.
database as before.
I play 2 hour without any error.
Uploading....
link :

Credit to him :


Hi, password of the 7z file?
 
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Wait me about 1 hour, im uploading newest VM machine without any error ( 1hour disconnect, cash shop cant open...)
VM IP : 192.168.1.99
Login Centos : root
pass : antiroot
Remember change Vram and Core, he setting it on his computer.
database as before.
I play 2 hour without any error.
Uploading....
link :

Credit to him :

anyone bothered to download the matching client provided?
its actually showing necromancer at the character creation screen but locked.
i also noticed the zone server binary is a different size in this vm and some of the ini files in the data folder compared to the original leak.
and for some reason i cannot get the client they provided to connect to another ip adress even when changing the connect.ini it still keeps trying to connect to 192.168.1.99
 
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anyone bothered to download the matching client provided?
its actually showing necromancer at the character creation screen but locked.
i also noticed the zone server binary is a different size in this vm and some of the ini files in the data folder compared to the original leak.
and for some reason i cannot get the client they provided to connect to another ip adress even when changing the connect.ini it still keeps trying to connect to 192.168.1.99
The class is locked due to the server files only supporting up to the 11th class as I stated. The reason for the client attempts to connect only to 192.168.1.99 is because it has been modified to do so. You may be lucky to use the game.bin from mine but requires some editing in the db files and other files as well.
 
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There is everything in the first post.
Currently we are working on launcher, patcher, reg scripts and data parsers etc. Stay tuned

Tapatalk-kal küldve az én GT-I9300-el
 
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