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WZ how to add a worldmap when click w

DSG

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Also would like to know so bumping. My guess is past WorldMap in Map.wz there's something in the client?
 
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World Map is kind of a big mess. If 1 thing is missing it just don't load at all. In v0.62 and earlier its hardcoded that only a couple ID's work while v83 and above has a bunch of more ID's available.

The world maps themselves are at

Map.wz > WorldMap

The following ID's is only possible in the v0.62 client. I am not sure which ID's are available on higher versions:
WorldMap00.img
WorldMap10.img
WorldMap11.img
WorldMap12.img
WorldMap140.img
WorldMap141.img
WorldMap142.img
WorldMap20.img
WorldMap21.img
WorldMap30.img
WorldMap31.img
WorldMap40.img
WorldMap50.img
WorldMap60.img
WorldMap70.img
WorldMap80.img
WorldMap81.img
WorldMap90.img
WorldMap91.img
WorldMap92.img

Using any other ID (in v0.62) makes the client just completely ignore it and not load it, from the time I've spend on it. Eric I believe looked into it for a short period and confirmed to me that it differ between v0.62 and v0.83+ but never fully confirmed the above ID's are indeed the ones hardcoded in the client (and if there's a way to increase it).
 
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DSG

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Thanks for the information Kimberly, I am using v83 but including the ones for v62 is useful to know. When you say "if one thing is missing", is it just all the data in the node under Map.wz/WorldMap, or does it require some other data in another place?

Also, how can I find which IDs my client supports?
 
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What exactly is it you're trying to do?
m8w7NRD - how to add a worldmap when click w - RaGEZONE Forums

Add new maps as in Arcane river etc?
 

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DSG

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@Age sure, specifically trying to add the map to Zipangu maps and a map for the ariant trading event nexon had.

If someone could tell me how to find which map ids the client supports, I'd appreciate it.
 
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In that case I wouldn't know, my best guess would be to add all the map XML's, String xml's (Map.img, ToolTipHelp.img/Mapobject, ToolTipHelp.img/PortalTooltip), WorldMap img's, and everything under MapHelper/worldMap. There could also be some client stuff but again, I wouldn't know :/
 
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DSG

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Thanks Age, forgot about the requirements in String.wz

I decided to do some poking around in what other v83 private servers have, here are the results:
v83 GMSMapleRoyalsEllinelMSEpiphany
WorldMapMaple World
WorldMap000Maple Island
WorldMap010Victoria Island
WorldMap011Nautilus
WorldMap012Sleepywood
WorldMap013Kerning Square
WorldMap014Singapore
WorldMap015Ghost Ship
WorldMap020Orbis
WorldMap021Dead Mine
WorldMap022Lion King Castle
WorldMap030Ludus Lake
WorldMap031Clock Tower Lower Floor
WorldMap040Aqua Road
WorldMap050Minar Forest
WorldMap051Neo City
WorldMap060Mu Lung Garden
WorldMap070Nihal Desert
WorldMap080Temple of Time
WorldMap081Gate of the Future
WorldMap082Arcane River
WorldMap0821Vanishing Journey
WorldMap0822Chu Chu Island
WorldMap08221Lonely Chu Chu Island
WorldMap0823Lachelein
WorldMap090EreveZipangu
WorldMap091Mushroom Shrine
WorldMap092Showa
WorldMap093Ninja Castle
WorldMap100Rien
WorldMap110Ereve
WorldMap140Amoria
WorldMap141Masteria
WorldMap142Haunted House
(Note: I don't know if the maps in Elinnel or Epiphany actually work)
I'll be testing more on custom world maps.

Decided to go poking around in what other servers did:

()GMS []MapleRoyals {}EllinelMS //Ephiphany
WorldMap* (Maple World)
WorldMap000* (Maple Island)
WorldMap010* (Victoria Island)
WorldMap011* (Nautilus)
WorldMap012* (Sleepywood)
WorldMap013* (Kerning Square)
WorldMap014 [Singapore]
WorldMap015 [Ghost Ship]
WorldMap020* (Orbis)
WorldMap021* (Dead Mine)
WorldMap022 {Lion Castle}
WorldMap030* (Ludus Lake)
WorldMap031* (Clock Tower Lower Floor)
WorldMap040* (Aqua Road)
WorldMap050* (Minar Forest)
WorldMap051* (Neo City)
WorldMap060* (Mu Lung Garden)
WorldMap070* (Nihal Desert)
WorldMap080* (Temple of Time)
WorldMap081 /Gate of Future/
WorldMap082 /Arcane River/
WorldMap0821 /Vanishing Journey/
WorldMap0822 /Chu Chu Island/
WorldMap08221 /Lonely Chu Chu Island/
WorldMap0823 /Lachelein/
WorldMap090* (Ereve) [Zipangu] {Ereve}
WorldMap091 [Mushrom Shrine]
WorldMap092 [Showa]
WorldMap093 [Ninja Castle]
WorldMap100* (Rien)
WorldMap110 [Ereve]
WorldMap140* (Amoria)
WorldMap141* (Masteria)
WorldMap142* (Haunted House)
(Note, don't actually know if Ellinel or Epiphany's actually work)

The decision to move Ereve by Royals I find interesting...

I'll be doing some more testing later.
 
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