Actually, while it does ripperoni your file size, it would be 3x larger if it were to physically work on his version. Nexon's files are smaller in size because they link so many things now through source/UOL properties. If he were to run scripts/edit the files to become actual PNG's everywhere, that'd be terrible! That's how I easily had one of my old v75 servers up to 8GB file size, I don't recommend it lool
Was it really early v14x? I thought it was late v13x, guess I'm wrong.
and v83 does allow character coordinate changes, but with edits of course! The TamingMob trick I explained was just added into v83 actually. It'll let you mount onto a chair and it will boost your character's origin to the TamingMob's proper origin. If you were to chair edit, you could use this trick to fix it. Otherwise yeah, the client will not boost your character up on v83
I will also advise like I have before that you should
not copy all nodes from one version into another. The very useful portion of WZRepacker and the reason I stuck with it until I made my own was the "Select new nodes >>>" tool. It will ONLY select the things NOT in your WZ, but in the newer WZ. This will cause less corruption when saving. If you plan to replace a single NPC, then just remove that one node and then replace it; don't physically replace your whole WZ, it won't work out like you expect it to most of the time.