Vindictus Party Chat Fix

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  1. #1
    Registered nakashimakun is offline
    MemberRank
    Nov 2013 Join Date
    23Posts

    Vindictus Party Chat Fix

    Vindictus Party Chat Fix
    Hello All,
    Sat on this one from when I ran a private server but here's how to fix party chat (If I remember correctly) You will need to again modify the ServiceCore.dll (Source is linked elsewhere)

    Firstly you need to open the file PartyChatMessage.cs

    Which will look like:

    Code:
    using System;
    
    namespace ServiceCore.EndPointNetwork
    {
        [Serializable]
        public sealed class PartyChatMessage : IMessage
        {
            public string SenderName { get; set; }
    
            public string Message { get; set; }
    
            public bool isFakeTownChat { get; set; }
    
            public override string ToString()
            {
                return string.Format("PartyChatMessage[ sendername = {0} message = {1} ]", this.SenderName, this.Message);
            }
        }
    }
    And add another public string after Message and before the public bool isFakeTownChat

    See below

    Code:
    using System;
    
    namespace ServiceCore.EndPointNetwork
    {
        [Serializable]
        public sealed class PartyChatMessage : IMessage
        {
            public string SenderName { get; set; }
    
            public string Message { get; set; }
    
                    public string AddedCodeForChat { get; set; }
    
            public bool isFakeTownChat { get; set; }
    
            public override string ToString()
            {
                return string.Format("PartyChatMessage[ sendername = {0} message = {1} ]", this.SenderName, this.Message);
            }
        }
    }


  2. #2
    Registered taiga800 is offline
    MemberRank
    Feb 2018 Join Date
    7Posts

    Re: Vindictus Party Chat Fix

    Thank you so much!

  3. #3
    Registered nakashimakun is offline
    MemberRank
    Nov 2013 Join Date
    23Posts

    Re: Vindictus Party Chat Fix

    No problem, I've been looking into why FriendList doesn't work it appears the client sends the server a packet it doesn't understand. Need to figure out that before we can have a working friends list. I think for actual user/password based login it also requires NMSource to be modified and a API created to handle user logins for a more secure login. But I'm only working on this as and when I can.

  4. #4
    Hardcore Member nokxx is offline
    MemberRank
    Jun 2013 Join Date
    139Posts

    Re: Vindictus Party Chat Fix

    Can you upload edited dll?



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