Kai fix for EU Client v1.69

Results 1 to 7 of 7
  1. #1
    Vindictus Dev Delteros is online now
    Indigo SubscriberRank
    Mar 2009 Join Date
    204Posts

    Kai fix for EU Client v1.69


    RaGEZONE Recommends

    RaGEZONE Recommends

    This fix puts Kai back in his working prevamp state and should be used if you are using the 1.69 client but with bins lower than 1.67. It comes with many revamp changes stacked on top, wherever possible, in addition to a few tweaks to make him better than his prevamp form.

    Kai (Crossgun)
    • SP cost of Bolt Storm reduced to 750 (down from 1,000)
    • SP cost for Massive Impact reduced to 750 (down from 1,250)
    • SP cost of Perforate reduced to 250 (down from 500)
    • Bolt Storm cooldown decreased to 50s
    • Perforate cooldown decreased to 10s (down from 15s)
    • Perforate now scalable with attack speed
    • Decreased Delay on Six Shooter
    • Load in animation for Six Shooter & Perforate now scalable with attack speed
    • Enabled Headshots for Insight, Bolt Storm, Armed & Dangerous
    • Decreased Aggro on Perforate
    • Added Explosive Bolts to Perforate
    • Damage Increased for Six Shooter, Hollow Shot, and Bolt Storm


    Kai (Bow)
    • Magnum SP Cost reduced to 100 (down from 250)
    • Gale Kick SP Cost removed
    • Bow dodge now scalable with attack speed
    • Added Radius Damage to Arrow Storm
    • Arrow Storm cooldown increased to 40s
    • Arrow Storm SP cost increased to 500 (up from 300)
    • Added Twister Kick to Longbow Mode
    • Magnum no longer drains Stamina when holding a max-charge attack
    • Damage Increased for Magnum


    Note: It might be possible to leave some of the faster revamped skills in and mix it with the prevamp ones, but only if you are able to recompile the battle motions.
    pc_kay_battle_Motion.mdl had some significant changes from 1.65 to 1.69, besides the newer skills most of the motion files have been improved and fps has increased dramatically.

    Motion files found only in 1.69:
    Spoiler:

    after_beestinger_magnum1.smd
    after_beestinger_magnum2.smd
    after_beestinger_magnum3.smd
    aim_mode_shoot_magnum_3_bending_shot_begin.smd
    aim_mode_shoot_magnum_3_bending_shot_end.smd
    avoid_beestinger.smd
    base_attack_cancel_to_charge.smd
    bead_upper_idle.smd
    bending_shot_aim_end_longbow.smd
    buckshot_aim_end_longbow.smd
    crossgun_bomb_strengthen.smd
    crossgun_hollow_shot_2.smd
    crossgun_piercing_end_strength.smd
    crossgun_skilldial_02_quick.smd
    dash_avoid_N_charge.smd
    dash_avoid_N_charge_size.smd
    fast_buckshot.smd
    fast_buckshot_bending_shot_begin.smd
    fast_buckshot_bending_shot_end.smd
    fast_buckshot_longbow.smd
    fatal_arrow_aim_begin.smd
    fatal_arrow_aim_during.smd
    fatal_arrow_aim_fire_01.smd
    fatal_arrow_aim_fire_02.smd
    fatal_arrow_success.smd
    fatal_arrow_success_stand.smd
    longbow_avoid_upper.smd
    longbow_fast_pulling_E.smd
    longbow_fast_pulling_N.smd
    longbow_fast_pulling_NE.smd
    longbow_fast_pulling_NW.smd
    longbow_fast_pulling_S.smd
    longbow_fast_pulling_SE.smd
    longbow_fast_pulling_SW.smd
    longbow_fast_pulling_W.smd
    size_avoid_after_standing_shot_begin.smd
    SP_bunker_buster_success.smd
    SP_bunker_buster_trial.smd
    spskill_upper_idle.smd
    spskill_upper_walk.smd
    stand_attack_crossgun_idle.smd


    Files no longer in 1.69:
    Spoiler:

    attack_crossgun_blank_E.smd
    attack_crossgun_blank_N.smd
    attack_crossgun_blank_NE.smd
    attack_crossgun_blank_NW.smd
    attack_crossgun_blank_S.smd
    attack_crossgun_blank_SE.smd
    attack_crossgun_blank_SS.smd
    attack_crossgun_blank_SW.smd
    attack_crossgun_blank_W.smd
    attack_crossgun_standby_idle.smd
    attack_crossgun_standby_walk.smd
    bypassing_standing_crossgun_shot.smd
    crossgun_beadbomb_stand.smd
    crossgun_counter_parry_attack.smd
    crossgun_counter_parry_begin.smd
    crossgun_counter_parry_during.smd
    crossgun_counter_parry_end.smd
    crossgun_counter_parry_guard.smd
    crossgun_counter_parry_shot.smd
    crossgun_reload.smd

    I've tried compiling my own pc_kay_battle_Motion.mdl with the old 1.65 files but it does not fully compile without errors.

    In order to deal with the issue of slower animations, I made level 80 and level 90 Quivers as an auxiliary slot item, which greatly increases the player's attack speed. If anyone is interested, I can add those as well.

    Download:
    https://mega.nz/#!kMRiSIjB!oM0j5Kt8j...8FkTxkHKhJKzBI
    This is to be used alongside vinplayer's winnsi.dll ([Release] GSL clone without modding restrictions), just place the data folder into your game folder and you should be good to go.


  2. #2
    Alpha Member john007 is offline
    Alpha MaleRank
    Dec 2005 Join Date
    In MarsLocation
    2,016Posts

    Re: Kai fix for EU Client v1.69

    Hope to see Delia fully playable in client 1.69 EU instead of this but it will helpful for others.

  3. #3
    Member Tesu is offline
    MemberRank
    Jun 2015 Join Date
    JapanLocation
    82Posts

    Re: Kai fix for EU Client v1.69

    Nice release, Bout time something was given to the community.

  4. #4
    Hardcore Member Tetraspore is offline
    MemberRank
    Apr 2016 Join Date
    106Posts

    Re: Kai fix for EU Client v1.69

    Nice work, look forward to using this!

  5. #5
    Newbie gfgvhuf is online now
    MemberRank
    Sep 2016 Join Date
    2Posts

    Re: Kai fix for EU Client v1.69

    kay Savior QAQ

  6. #6
    Registered gorkn is offline
    MemberRank
    Dec 2016 Join Date
    5Posts

    Re: Kai fix for EU Client v1.69

    Has anyone else had any issues with delays using abilities for the Crossgun? When using Hollow Shot there's a delay of 3-5 seconds where you can move but not attack and then the attack will start on its own. So you click the ability and move around for a few seconds until it finally fires off.

  7. #7
    Registered roswell47n is offline
    MemberRank
    Aug 2016 Join Date
    18Posts

    Re: Kai fix for EU Client v1.69

    excelent work bro!




Advertisement