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Bosses didnt spawn~~Need help

Newbie Spellweaver
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I use the newest TW client and put maps, models,...then i add sectors and entities to my Delia server's db3. But the new bosses(Arcana, Dullahan...)never spawn, also the cutsence never play. Can someone help me to solve this problem?
qqq4503 - Bosses didnt spawn~~Need help - RaGEZONE Forums
 
Newbie Spellweaver
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in server, modify herocontents.db3's Enity and EnityAttribute

and add some texts in client's scripts\npc_variations.txt

but boss's animations and some attatk motions are refered to client's bin\server.dll

and this issue is not sloved unitl now........ new server.dll is not matched with EU1.69's



that is: a normal boss like officail server needs:

server: herocontents.db3's Enity and EnityAttribute

client: scripts\npc_variations.txt, bin\server.dll
 
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Newbie Spellweaver
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there are something funny now
server side i added sectors, maps, entity, entity attrs...

client side i added newest npc_variations.txt and use original server.dll to start the game,
when black loading screen show up for around 5 seconds,
i replace the newest server.dll into /bin.
the game can start normal.

now i can see the boss on the left, but still she doesnt move...i cant move either

any idea???
qqq4503 - Bosses didnt spawn~~Need help - RaGEZONE Forums
 
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Newbie Spellweaver
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as i know, some animations are related to which folder(like models\monster\arcana\), npc_variations.txt and server.dll and right entity in server.

maybe server.dll would be read before you replace it.

it seems that you could test to make arcana spawn in kadan's map by using your modified entity, npc_variations.txt ...etc.

if you can make kadan and arcana spwan at the same time, then what you have done is work.

notice: kadan's showtime animation
 
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Junior Spellweaver
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How do you get this far and not even know simple dll bin fixes
 
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How did you even get the client to launch with a modified server.dll?
Whenever I edit any of the bins I get this error when launching the client:
VUPuX1K - Bosses didnt spawn~~Need help - RaGEZONE Forums


Oh wait, are you literally using the latest 2018 TW client?
Because when I try to add new maps to EU1.69, I can't even get the boat to launch either:
Code:
--System Error--
Host_Error: CMapLoadHelper::Init, unable to open maps/Beach.bsp
CModelLoader::Map_IsValid:  No such map 'Beach'
 

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Newbie Spellweaver
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for the size of the sync binary file has changed.>>>
that's because vindictus.exe would check whether the files in bin folder are modified by reading UpToDateInfo2.dat.
the solution is let vindictus.exe check another folder which is right.

with ylwong's solution:
use bip folder to check
http://forum.ragezone.com/f944/vindictus-server-vmware-image-eu-1114894/
you would see it form ylwong's vindictus.exe


for latest 2018 TW client
as i know, client would CTD when vindictus sent some data to server but it doesn't get somthing it wants.
that is you would modify many things in server to match client.

and usual method is based on EU1.69 to attach something new, like: avaters, armors,weapons, level,quests, maps, boss
and they are all needed to be matched with server and client each other. (heroes.db3, heroescotent.db3, server's bins)

finally, how to make vindictus.exe to read new files you attach rather than old HFS:
http://forum.ragezone.com/f944/release-gsl-clone-modding-restrictions-1127980/
 
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for the size of the sync binary file has changed.>>>
that's because vindictus.exe would check whether the files in bin folder are modified by reading UpToDateInfo2.dat.
the solution is let vindictus.exe check another folder which is right.

with ylwong's solution:
use bip folder to check
http://forum.ragezone.com/f944/vindictus-server-vmware-image-eu-1114894/
you would see it form ylwong's vindictus.exe


for latest 2018 TW client
as i know, client would CTD when vindictus sent some data to server but it doesn't get somthing it wants.
that is you would modify many things in server to match client.

and usual method is based on EU1.69 to attach something new, like: avaters, armors,weapons, level,quests, maps, boss
and they are all needed to be matched with server and client each other. (heroes.db3, heroescotent.db3, server's bins)

finally, how to make vindictus.exe to read new files you attach rather than old HFS:
http://forum.ragezone.com/f944/release-gsl-clone-modding-restrictions-1127980/
What do you mean by attach? I tried using winnsi.dll and putting the new maps into data/maps and I still got those errors.
 
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Newbie Spellweaver
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you need to see them two questions:

1.for the size of the sync binary file has changed.>>>


they are from ylwong's files




2.add map
check winnsi.dll work. (it needs to inject.)
 
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