@
mgt2000
For whispers, make sure UseTalkService is disabled in the DB
To fix party chat, you need to update the structure of the PartyChatMessage packet (PartyChatMessage.cs in ServiceCore) and add a byte/boolean (use dnSpy or .NET Reflector if you don't have the source).
The structure of a handful of packets had changed between 1.64 and 1.69.
I hope this is better than the nonsense from @
Tannaka, who doesn't seem like he wants to help at all.
The old source and all derivatives of it have a lot of issues, including but not limited to, a duping exploit, an item spawning exploit, and perhaps something worse so its a large risk for anyone using it publicly. I'm aware of groups of people who have used these exploits already, so don't pretend that your DLLs have no issues.
That is why I announced a while back that I'm working on my own source (C++) and it should be compatible with all major content up to and including miul. It is not a good use of time to keep working on smaller issues and not the bigger picture, only to end up two or three years behind in terms of content. Good luck to you with your Neamhain bins and with fixing two or three packet structures out of ~1000, hopefully you can fix a few more within a few years.