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8 Classes ? anyone care to explain ?

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How guys ? any one care to explain this ? how was this made ?
 

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i searched all over ragezone but i couldnt find anything , is there any tutorials on how to do so ?
 
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i know that already , that is not even related to my question
 
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look-you have 6 classes(man.ech and woman.ech) with the same aniimations of skills+astral weapons(which can use for additional classes(FA-FS)).If you change all animations(for example in woman.ech)-you can have 6 classes of man+6 new classes of woman+2 new man classes(when astral mode on/off-you need add new skills(animations) which can use only when astral weapon on or off)+2 new woman classes(when astral mode on/off-you need add new skills(animations) which can use only when astral weapon on or off)=total 16 classes.
 
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okay i guess i understood that part but it will need lots of testing on my side , But what about the BM3 how do you add the extra ones ?
 
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It's called a switch class with duplicated cabalmain, ECH and other enc to load up what you need.
I'll give you a hint on where you should start and how it works.

Think about some anicode (animation) what are not using and have a free space.
Think how you will load the secondary cabalmain and other enc. (RENAMING) :)

In database, It's just an IF AND ELSE statement to switch skilldata and others.

Goodluck!
 
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how you will load the secondary cabalmain , this part need a tutorial is hard to really understand
 
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You dont need secondary cabalmain all its you can do with standart cabalmain without any changes.
Nobody was successfully making 8 classes at this moment using 1 cabalmain only. It took a lot of work to extend everything like STYLE in database and in cabalmain.

My tips on the above is an alternative solution which I successfully added 8 classes on EP8 using switch class.
If you want some proof, visit my server.
Cabal Pilipinas :: Cabal Pilipinas | CABAL | Cabal Online | Cabal Philippines

I have 8 classes total, 2 switch class for Gladiator and Force Gunner. No replacing Class.
 
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ChaosWI - 8 Classes ? anyone  care to explain ? - RaGEZONE Forums
Nobody was successfully making 8 classes at this moment using 1 cabalmain only. It took a lot of work to extend everything like STYLE in database and in cabalmain.

My tips on the above is an alternative solution which I successfully added 8 classes on EP8 using switch class.
If you want some proof, visit my server.
Cabal Pilipinas :: Cabal Pilipinas | CABAL | Cabal Online | Cabal Philippines

I have 8 classes total, 2 switch class for Gladiator and Force Gunner. No replacing Class.
I saw that admins change classes in cabal(not add)-you can make 16 classes(but you do not have as many animations for skills)-if you can create new animations-you can make 16.I have your client-but it have 1 cabalmain
 
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ChaosWI - 8 Classes ? anyone  care to explain ? - RaGEZONE Forums

I saw that admins change classes in cabal(not add)-you can make 16 classes(but you do not have as many animations for skills)-if you can create new animations-you can make 16.I have your client-but it have 1 cabalmain

Looks like your client is outdated. Here is the updated one looks like:
https://prnt.sc/in8h4x

The problem is the anicode had a limit, if there is a way to extend it I can make a lot of custom class.
 
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Looks like your client is outdated. Here is the updated one looks like:
https://prnt.sc/in8h4x

The problem is the anicode had a limit, if there is a way to extend it I can make a lot of custom class.

You dont need anicode(man-woman ech files have the same animations)-if you change animations in woman.ech-you will have new class(only for women characters)-man characters will have the old class with standart animations-the number of animations does not change(and you dont need new anicode(anicode old))-need change some names for example(Force Blader(man)/Druid(woman))-when you choose character.
 
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You dont need anicode(man-woman ech files have the same animations)-if you change animations in woman.ech-you will have new class(only for women characters)-man characters will have the old class with standart animations-the number of animations does not change(and you dont need new anicode(anicode old))-need change some names for example(Force Blader(man)/Druid(woman))-when you choose character.

Then, in short you replacing some class gender :) maybe try it by yourself and discover if you will experience some problem in your own ideas and ways.

For me, I just shared what I did and I successfully added 2 class without any problems and without replacing any existing class and gender.
 
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draven do you mind posting a guide on how to do it ? that would be really helpful for everyone

cause the only part that confuses me , if you have 2 cabalmains 1 has the fg and gl and someone logs in using that client and uses a skill how the other cabalmain will view that ?
 
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I think no one will tell you this! It will be easier for you to buy them. especially since there are already those who sell 2 times cheaper files Cabal pilipinas and Cabal brasil. Just browse through facebook
 
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