Essence Runes

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  1. #1
    Account Upgraded | Title Enabled! luis R is offline
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    smile Essence Runes

    Essence Runes
    How to change essence rune example HP I want make it 50k or 60k?


  2. #2
    Account Upgraded | Title Enabled! golddragooon is offline
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    Re: Essence Runes

    ability.scp + ability.enc

  3. #3
    Account Upgraded | Title Enabled! luis R is offline
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    Re: Essence Runes

    Quote Originally Posted by golddragooon View Post
    ability.scp + ability.enc
    can give 1 example because I can't find what line is it just for HP :)

    Example on Ability.enc
    HP
    <ability_cost level="20" ap="230" item1="1:0:15" item2="0:0:0" />

    What is ap="230" ? is this the value ?

  4. #4
    Trying to be developer ^^ Dens666 is offline
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    Re: Essence Runes

    ap is how much ability points it whole takes to up it max I think.

  5. #5
    Account Upgraded | Title Enabled! luis R is offline
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    Re: Essence Runes

    can tell me which line should I edit to change value of HP?

  6. #6
    Trying to be developer ^^ Dens666 is offline
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    Re: Essence Runes

    Find rune item ID and check for it in item.enc and .scp
    When I will be in home I will check it deeper.

  7. #7
    Account Upgraded | Title Enabled! luis R is offline
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    smile Re: Essence Runes

    Quote Originally Posted by Dens666 View Post
    Find rune item ID and check for it in item.enc and .scp
    When I will be in home I will check it deeper.
    hoping that you can make a small guide for this request

  8. #8
    Trying to be developer ^^ Dens666 is offline
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    Re: Essence Runes

    Ability.scp
    [PassiveAbility_Value] AbilityItem_Index Ability_Level ForceCode Force_Value ValueType Desc
    Explain for ForceCode you can find in client side in Cabal_msg.enc

    Edit for ex. HP RUNE
    157 1695 1 1 10 1 HP 1 레벨은 HP 증가 + 10
    158 1695 2 1 27 1 HP 2 레벨은 HP 증가 + 27
    159 1695 3 1 44 1 HP 3 레벨은 HP 증가 + 44
    160 1695 4 1 61 1 HP 4 레벨은 HP 증가 + 61
    161 1695 5 1 78 1 HP 5 레벨은 HP 증가 + 78
    162 1695 6 1 95 1 HP 6 레벨은 HP 증가 + 95
    163 1695 7 1 112 1 HP 7 레벨은 HP 증가 + 112
    164 1695 8 1 129 1 HP 8 레벨은 HP 증가 + 129
    165 1695 9 1 146 1 HP 9 레벨은 HP 증가 + 146
    166 1695 10 1 165 1 HP 10 레벨은 HP 증가 + 165
    167 1695 11 1 182 1 HP 11 레벨은 HP 증가 + 182
    168 1695 12 1 199 1 HP 12 레벨은 HP 증가 + 199
    169 1695 13 1 216 1 HP 13 레벨은 HP 증가 + 216
    170 1695 14 1 233 1 HP 14 레벨은 HP 증가 + 233
    171 1695 15 1 250 1 HP 15 레벨은 HP 증가 + 250
    1695 - Item ID
    1 - Force ID (Posted below)
    10 - How much HP it gives for each lvl.

    You can do even rune which not exists :)
    ForceTypes below:
    <msg id="force1" cont="HP UP" />
    <msg id="force2" cont="MP UP" />
    <msg id="force3" cont="Attack UP" />
    <msg id="force4" cont="Magic Attack UP" />
    <msg id="force5" cont="Defense UP" />
    <msg id="force6" cont="Attack Rate UP" />
    <msg id="force7" cont="Defense Rate UP" />
    <msg id="force8" cont="Critical DMG UP" />
    <msg id="force9" cont="Critical Rate UP" />
    <msg id="force10" cont="Min DMG UP" />
    <msg id="force11" cont="Min DMG UP" />
    <msg id="force12" cont="HP Absorb Limit UP" />
    <msg id="force13" cont="MP Absorb Limit UP" />
    <msg id="force14" cont="Attack UP" />
    <msg id="force15" cont="Magic Attack UP" />
    <msg id="force16" cont="Critical Rate Limit UP" />
    <msg id="force17" cont="Attack Rate UP" />
    <msg id="force18" cont="Critical DMG UP" />
    <msg id="force19" cont="Critical Rate UP" />
    <msg id="force20" cont="Sword Amp. UP" />
    <msg id="force21" cont="Sword Amp. UP" />
    <msg id="force22" cont="Magic Amp. UP" />
    <msg id="force23" cont="Magic Amp. UP" />
    <msg id="force24" cont="HP Absorb" />
    <msg id="force25" cont="MP Absorb" />
    <msg id="force27" cont="HP Regen." />
    <msg id="force28" cont="MP Regen." />
    <msg id="force29" cont="Add. DMG" />
    <msg id="force30" cont="Add. DMG" />
    <msg id="force31" cont="Skill EXP UP" />
    <msg id="force32" cont="Skill EXP UP" />
    <msg id="force33" cont="Alz Drop UP" />
    <msg id="force34" cont="Alz Drop UP" />
    <msg id="force35" cont="STR UP" />
    <msg id="force36" cont="INT UP" />
    <msg id="force37" cont="DEX UP" />
    <msg id="force38" cont="All STAT UP" />
    <msg id="force39" cont="1 Slot Drop Rate UP" />
    <msg id="force40" cont="1 Slot Drop Rate UP" />
    <msg id="force41" cont="2 Slot Drop Rate UP" />
    <msg id="force42" cont="2 Slot Drop Rate UP" />
    <msg id="force43" cont="Dash Up" />
    <msg id="force44" cont="Lift Immobility" />
    <msg id="force45" cont="Ignore Debuffs" />
    <msg id="force46" cont="HP Regen." />
    <msg id="force47" cont="MP Regen." />
    <msg id="force48" cont="All Attack UP (%)" />
    <msg id="force49" cont="Defense UP (%)" />
    <msg id="force50" cont="COLD RES" />
    <msg id="force51" cont="Enervation" />
    <msg id="force52" cont="Stun" />
    <msg id="force53" cont="Heal" />
    <msg id="force54" cont="Down" />
    <msg id="force55" cont="Knock back" />
    <msg id="force56" cont="Immobility" />
    <msg id="force57" cont="Absorb Damage" />
    <msg id="force58" cont="Reflect Damage" />
    <msg id="force59" cont="Conditional Skill AMP (Sword_Rank 1)" />
    <msg id="force60" cont="Conditional Skill AMP (Sword_Rank 2)" />
    <msg id="force61" cont="Conditional Skill AMP (Sword_Rank 3)" />
    <msg id="force62" cont="Conditional Skill AMP (Sword_Rank 4)" />
    <msg id="force63" cont="Conditional Skill AMP (Magic_Rank 1)" />
    <msg id="force64" cont="Conditional Skill AMP (Magic_Rank 1)" />
    <msg id="force65" cont="Conditional Skill AMP (Magic_Rank 1)" />
    <msg id="force66" cont="Soul Ability EXP" />
    <msg id="force67" cont="Skill EXP UP" />
    <msg id="force71" cont="Astral Buff Number UP" />
    <msg id="force72" cont="Increase the Attack Range" />
    <msg id="force73" cont="Turn off Astral Weapon" />
    <msg id="force75" cont="Debuff" />
    <msg id="force78" cont="SP Regen." />
    <msg id="force79" cont="Down SP Use" />
    <msg id="force80" cont="Attack" />
    <msg id="force83" cont="Aggro UP" />
    <msg id="force85" cont="DMG over Time" />
    <msg id="force86" cont="MP Down over Time" />
    <msg id="force87" cont="Resist Critical Rate" />
    <msg id="force88" cont="Resist Critical DMG" />
    <msg id="force89" cont="Resist Immobility" />
    <msg id="force91" cont="Resist Down" />
    <msg id="force92" cont="Resist Knock Back" />
    <msg id="force93" cont="Resist Stun" />
    <msg id="force94" cont="Immortal" />
    <msg id="force95" cont="Honor Point UP" />
    <msg id="force96" cont="Party EXP UP" />
    <msg id="force97" cont="EXP UP" />
    <msg id="force98" cont="Pet EXP UP" />
    <msg id="force99" cont="Alz Drop Rate UP" />
    <msg id="force100" cont="Alz Bomb Chance UP" />
    <msg id="force101" cont="Craft EXP UP" />
    <msg id="force102" cont="Resist Skill Amp." />
    <msg id="force103" cont="All Attack UP (1)" />
    <msg id="force104" cont="All Skill Amp. UP (1)" />
    <msg id="force105" cont="All Attack UP (2)" />
    <msg id="force106" cont="All Skill Amp. UP (2)" />
    <msg id="force107" cont="Increase Movement Speed" />
    <msg id="force26" cont="Evade" />
    <msg id="force68" cont="Damage Reduce" />
    <msg id="force69" cont="Accuracy" />
    <msg id="force70" cont="Pierce" />
    <msg id="force74" cont="Suppression" />
    <msg id="force76" cont="Root" />
    <msg id="force77" cont="Silence" />
    <msg id="force81" cont="Mezz Immune" />
    <msg id="force82" cont="Complete Evade" />
    <msg id="force84" cont="Battle Stance" />
    <msg id="force90" cont="Reflect Damage" />
    Last edited by Dens666; 19-11-15 at 04:59 PM.

  9. #9
    Account Upgraded | Title Enabled! luis R is offline
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    Re: Essence Runes

    Quote Originally Posted by Dens666 View Post
    Ability.scp

    Explain for ForceCode you can find in client side in Cabal_msg.enc

    Edit for ex. HP RUNE

    1695 - Item ID
    1 - Force ID (Posted below)
    10 - How much HP it gives for each lvl.

    You can do even rune which not exists :)
    ForceTypes below:
    thnk you very much

    - - - Updated - - -

    no need to edit client-side for this???

  10. #10
    Member gopotato is offline
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    Re: Essence Runes

    if you do this dungeons and monsters will be so easy for them so try to adjust also the dungeons and monster damages


    Sent from my iPhone using Tapatalk

  11. #11
    Account Upgraded | Title Enabled! luis R is offline
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    Re: Essence Runes

    up for this please, in which file and line on server-side need to edit?

    - - - Updated - - -

    got it! thanks :D

  12. #12
    Account Upgraded | Title Enabled! Wataryx23 is offline
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    Re: Essence Runes

    i already sync both scp and enc both still disconnect when i will login my Character

  13. #13
    Member Kotoro is offline
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    Re: Essence Runes

    Quote Originally Posted by Wataryx23 View Post
    i already sync both scp and enc both still disconnect when i will login my Character
    If the item was in your inventory =

    Go to your database = Server01 - Table - dbo.cabal_Inventory_table = open first 1000 row (not 100) if you char IDX is 8 edit his inventory data to 0x (it will delete all item that is inside) then log in.

    There is an item buged.

    Or Client/Server files dont match and you crash. ability.scp + ability.enc (ability.dec edited and compressed) must match.

  14. #14
    Account Upgraded | Title Enabled! Myster Dev is offline
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    Re: Essence Runes

    can I create a new rune like resist skill amp with this guide? :)

  15. #15
    Registered michael10 is offline
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    Re: Essence Runes

    Hi goodnoon, can you send all item ids of essence runes? i really need it, thank you..



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