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Join Today!you cant replase or add costume?you need videoguide?After i edit count and add data block of new costume the mesh remain only 5 piece
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It is necessary only that the magic key of files was the samemaybe i need one, i dont know what i did wrong respect what PunkS7yle said ,i increase the count on both sides, copy paste the new data after the last texture and mesh number after refresh like in picture appear
You copy from ech which have 6 models and 6 materials and paste in the ech which have only 2 models and 2 materials-models from first ech use material with index more that 2-and you have error.On my video I change index of material when i paste geometry-you dont change material index and run plugin.1-change material index 2-run pluginI tried to follow the video tutorial, but when it came to replacing the "struct Mesh meshes" I get this error message:
*ERROR Line 281: Array index out of bounds.
I'm doing it this way:
Copy the "struct Material materials" from another .ech to my .ech
...
...
Now I'm going to run the template to see if everything went well...
and OK.
...
Now I'm going to do the same thing with the "struct GE geometry / struct Mesh meshes".
And this is what happens...
********
What am I doing wrong?
You copy from ech which have 6 models and 6 materials and paste in the ech which have only 2 models and 2 materials-models from first ech use material with index more that 2-and you have error.On my video I change index of material when i paste geometry-you dont change material index and run plugin.1-change material index 2-run plugin
It is necessary only that the magic key of files was the same