if you are using Evo base source you already have a 9999 limit.
if you are using I-rose source you will have to convert how most the STB work for it to work.
also have to change how the client handle`s the ID codes
as the client reads the ID as 00111
00 = Type
111 = ID
map limit.. tbh should not need to. how many maps you think you have.
Warps should not have a limit that i am aware of.
do what most try.
merge Evo method with STB handling to Irose. (Well try to)