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More recently, the software nriFileanalyzer and viewing software nriviewer3, which provide NRI and BAC files for converting game data, were found on the Kabale Island wiki in Japan, much harder than the ViX_nriviewer found earlier in the US forum ggFTW (ViX can only output static images in BMP format, and must be back to make animations on their own, which is very time-consuming and laborious. In addition, it can not solve the files under the map folder) and can directly output GIF animation files and have gone back directly Can use; But because the output of the file with the input file with the folder a little bit cumbersome, so write a simple graphical interface to make the transfer and preview more convenient.
Tutorial Video:
Description:
1. Graphical interface program is NoriConverter.exe, /data folder placed nriFileanalyzer and nriviewer3 under the original program, because the graphical interface is only responsible for the next command to call the original program, so please do not delete the original program.
2. Drag the Cabarera related files from the NRI or BAC file name to the "Kabale Island NORI Converter" window, or use the "Select Input File ..." function in the program to select the file you want to convert.
3. At this point you can press the "Preview" button to preview the file.
(NRI Viewer interface: prev = previous, next = next, img/ani = current view mode, static / dynamic, << || >> = the previous frame, pause or play, the next picture Grid (ani mode only), top / ntop = window to keep the top / window does not maintain the top)
4. Press "Select Output Folder ..." to select the location of the file after output. The output format is GIF and BMP. After setting, press the "start conversion" button to transfer files.
Common problem:
1. Why is the output GIF file serious distortion?
Should be the output of the image ratio problems caused by using a browser (such as Firefox, IE) to view the image file will not have this problem. If you want to use this file in Photoshop, please open the file, in the view -> pixel appearance ratio check square can be solved.
2. why the output file in addition to the original file name, the beginning there is a "t_"?
Because too lazy to deal with the output to the same location as the original file (this program by copying the original block to the destination folder and then delete the copied original file to achieve the output to the non-original folder), so the output file In front of "t_" words to avoid problems. So it can also be exported to the same folder as the source file.
3. Press the start button soon after the output is complete, but in the destination folder did not see any files?
Avoid placing this program in a path that has a non-English name. If the problem is not resolved, try setting Compatibility under Windows Service Pack 2 under /data folder.
4. output some can not open the file, or browse the big file nriviewer stop responding?
The original program may have some unknown bug, but I can not modify the XD
Download:
Graphical interface source code (VB.NET 2.0 & VBExpress 2005):
Note:
Mouse cursor that has been intercepted and converted into *.ani/*.Cur:
How to use the original program: Drag and drop the file (s) into the program or execute it by command, the file will be output to the same directory as the original file.
Related Links:
Tutorial Video:
You must be registered to see links
Description:
1. Graphical interface program is NoriConverter.exe, /data folder placed nriFileanalyzer and nriviewer3 under the original program, because the graphical interface is only responsible for the next command to call the original program, so please do not delete the original program.
2. Drag the Cabarera related files from the NRI or BAC file name to the "Kabale Island NORI Converter" window, or use the "Select Input File ..." function in the program to select the file you want to convert.
3. At this point you can press the "Preview" button to preview the file.
(NRI Viewer interface: prev = previous, next = next, img/ani = current view mode, static / dynamic, << || >> = the previous frame, pause or play, the next picture Grid (ani mode only), top / ntop = window to keep the top / window does not maintain the top)
4. Press "Select Output Folder ..." to select the location of the file after output. The output format is GIF and BMP. After setting, press the "start conversion" button to transfer files.
Common problem:
1. Why is the output GIF file serious distortion?
Should be the output of the image ratio problems caused by using a browser (such as Firefox, IE) to view the image file will not have this problem. If you want to use this file in Photoshop, please open the file, in the view -> pixel appearance ratio check square can be solved.
2. why the output file in addition to the original file name, the beginning there is a "t_"?
Because too lazy to deal with the output to the same location as the original file (this program by copying the original block to the destination folder and then delete the copied original file to achieve the output to the non-original folder), so the output file In front of "t_" words to avoid problems. So it can also be exported to the same folder as the source file.
3. Press the start button soon after the output is complete, but in the destination folder did not see any files?
Avoid placing this program in a path that has a non-English name. If the problem is not resolved, try setting Compatibility under Windows Service Pack 2 under /data folder.
4. output some can not open the file, or browse the big file nriviewer stop responding?
The original program may have some unknown bug, but I can not modify the XD
Download:
You must be registered to see links
Graphical interface source code (VB.NET 2.0 & VBExpress 2005):
You must be registered to see links
Note:
Mouse cursor that has been intercepted and converted into *.ani/*.Cur:
You must be registered to see links
How to use the original program: Drag and drop the file (s) into the program or execute it by command, the file will be output to the same directory as the original file.
Related Links:
You must be registered to see links
You must be registered to see links