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Need help with sprite extraction

Newbie Spellweaver
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Can someone help me extract the below monster sprites in gif?
  • mon253
  • mon280
  • mon721
  • mon1033
  • mon1087
  • mon1392
I'm using the tool from this thread.
I can extract most sprites just fine, except the above ones which the tool can't read for some reason.
It's the only tool that can extract in gif format, right? is there any more tool that can do that?
 

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Newbie Spellweaver
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maybe you could turn monster NRI file into character NRI file and then to use Fashion Simulator :)
 
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@BattleCattle
Don't know how to do that. Can you provide me a link to the fashion simulator?
(you will need jTO or kTO client)
but it would be even more work than making .gif from extracted images :w00t:
EDIT: i was wrong, ive tried it and its not so hard, but large animation wont fit inside the window
ocarinas - Need help with sprite extraction - RaGEZONE Forums


a bit easier version of making gif from images is to open these files in TO Toolbox and take screenshot of the frames in Animation tab
you wont have to position / resize images
 
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@BattleCattle

That tool is much better than the one I'm using! I've already done extracting most sprites, and I might actually redo them all, just because that tool is that good.
It also solves the adjusting center offsets problem that I'm going to have to face when converting the sprites to use in the game I'm modding.

If only it has an option to mass export and a button to hide character sprites so that I can only extract equipment sprites, and it would be perfect.

Anyway, thanks a lot for the tool! I'm really appreciated the help.

PS. If only Jap had developped a tile extractor......
PS2 Do you happen to have latest japan or korean client that has Paula? I downloaded japan one from this board which unfortunately doesn't have Paula. I'm using thai client from a certain private server which has paula atm. I tried mixing both data folders, and I'm able to view paula in the app now, but I cannot change her weapon simply because there's none showing up in the list, guess I need to use a proper japan client instead.
 
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Newbie Spellweaver
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kTO client from January 2014, i hope that the link still works
 
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Thanks for the link, the hammers show up now!
Another question though, is there a way to replace sprites in nri? I want to replace them with blank images, so that I can export equipment sprites without character sprites present on the gif.
 
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NoriConventer/data/nriformat.txt


it could be easier to move images to the side by some 200 pixels
 
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About TNT, below is all the commands that available in cmd.

Usage: java -jar TNT.jar {mode} {/path/file.nri} {etc}
|=========================================================|
| Mode | Arguments | Description |
|=========================================================|
| a | [ filename ] | Analyze |
| e | [filename(s)] | Extraction |
| c | [ filename ] [srcDir] [fmt] | Create |
|=========================================================|

Do you know what [fmt] is? What am I suppose to fill in that argument?

Example:
java -jar TNT.jar c D:\Games\Trickster\Korean\data\character\chr000.nri D:\Games\Trickster\Korean\data\character\chr001_nri [fmt?]
 
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Got it now!

ocarinas - Need help with sprite extraction - RaGEZONE Forums


Tried changing the frame count via hex editting, and it makes the sprites go blank for some reason lol
 
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