- Joined
- Jun 15, 2013
- Messages
- 17
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- 8
hi guys,
I have 1.1gb character.pak file that giving me bug. NPC model doesn't load, and in luna folder > Data > MissedObjectList.txt there's a bunch model filenames for NPCs eg. N001.CHX, N002.CHX and goes on, which mean luna client cannot find those files. the undefined behavior I meant NPCs are gone from map. I already tried in Alker Halbor.
I re-check and yes those NPC model files IS exist in npc.pak. I also tried to extract them and check each of them via modelview and no error.
same bug occurs for map.pak if its size above 850mb.
luna client didnot crash so MSVC2003 cannot debug it.
however,this bug did not occurs if I using 738mb character.pak file and all PAK file smaller than 850mb. I check in Alker Harbor with smaller PAK Files and all NPCs are shown up.
can someone direct me to where I should fix the code? or maybe tell me how to fix it, please.
FYI: I using Memiko's sourcecode.
I have 1.1gb character.pak file that giving me bug. NPC model doesn't load, and in luna folder > Data > MissedObjectList.txt there's a bunch model filenames for NPCs eg. N001.CHX, N002.CHX and goes on, which mean luna client cannot find those files. the undefined behavior I meant NPCs are gone from map. I already tried in Alker Halbor.
I re-check and yes those NPC model files IS exist in npc.pak. I also tried to extract them and check each of them via modelview and no error.
same bug occurs for map.pak if its size above 850mb.
luna client didnot crash so MSVC2003 cannot debug it.
however,this bug did not occurs if I using 738mb character.pak file and all PAK file smaller than 850mb. I check in Alker Harbor with smaller PAK Files and all NPCs are shown up.
can someone direct me to where I should fix the code? or maybe tell me how to fix it, please.
FYI: I using Memiko's sourcecode.