for max character lv go to resource>script>calculate and open init_attr.lua
it look like this:
Init_attr()
SetChaAttrMax( ATTR_LV , 130 ) -- Max Level Possible
SetChaAttrMax( ATTR_HP , 2000000000 ) -- µ±Ç°HP
SetChaAttrMax( ATTR_SP , 2000000000 ) -- µ±Ç°SP
SetChaAttrMax( ATTR_JOB , 100 ) -- ½ÇÉ«Ö°Òµ
SetChaAttrMax( ATTR_CEXP , 4200000000 ) -- µ±Ç°¾Ñé
SetChaAttrMax( ATTR_NLEXP , 4200000000 ) -- ÏÂÒ»¼¶ËùÐè¾Ñé
SetChaAttrMax( ATTR_AP , 6000 ) -- ÊôÐÔµã
SetChaAttrMax( ATTR_TP , 5000 ) -- ¼¼Äܵã
SetChaAttrMax( ATTR_GD , 10000000000 ) -- ½ðÇ®
SetChaAttrMax( ATTR_CLEXP , 4200000000 ) -- µ±Ç°µÈ¼¶µÄ¾Ñé
SetChaAttrMax( ATTR_MXHP , 20000000000 ) -- ×î´óhp
SetChaAttrMax( ATTR_MXSP , 20000000000 ) -- ×î´ósp
SetChaAttrMax( ATTR_BSTR , 130 ) -- Max STR Possible
SetChaAttrMax( ATTR_BDEX , 130 ) -- Max ACC Possible
SetChaAttrMax( ATTR_BAGI , 130 ) -- Max AGI Possible
SetChaAttrMax( ATTR_BCON , 130 ) -- Max CON Possible
SetChaAttrMax( ATTR_BSTA , 130 ) -- Max SPR Possible
SetChaAttrMax( ATTR_BLUK , 130 ) -- Max LUK Possible
and for exp rate, party exp rate and drop rate go to resource>script>calculate and open variable.lua
it looks like this:
EXP_RAID = 20 --Experience Rate ( default = 1 )
MF_RAID = 5 --Drop Rate ( default = 1 )
Resource_RAID_ADJUST= 5 --Resource Drop Rate ( default = 1 )
TeamExp_RAID = 30 --Team Experience Rate (TeamExp_Increas = 0.25 * TeamExp_RAID) ( default = 1 )
ELEEXP_GETRAD = 600 --Pet Growth Rate ( default = 1 )
for pet max lv you need to edit on Function.lua
I forgot xD.. you need to edit DEXP_Num in variable.lua and GetExp in functions.lua to get no exp bug