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Item Options

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Newbie Spellweaver
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I heard dat item options are defined in ITOex bt wenevr i try to convert it in txt i jus get sum nos. and i cant conclude anythng frm it..
if any1 knows how to do it den plz put sum light on dis post.. :thumbup1:
 
Newbie Spellweaver
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Items options are defined in IT0.ull or M_6.tdb ( Client side )
and 0 (Server side)

For the 1st item in IT0.ull :
Relevant Infos start at byte 63 (Offset 0x003e ) which define options for level 1 item :

2 bytes : AA or AD
2 bytes : Strength
2 bytes : Dex
2 bytes : Int
2 bytes : Attack Power for weapons or Defense for Armors
2 bytes : Value to add to Attack Power to get the max attack ( 0 for armors)
2 bytes : Ice Eles
2 bytes : Fire Eles
2 bytes : Light Eles

The above series will repeat 9 more times defining options for all levels till 10th

Each item is defined by a total of 242 bytes
 
Newbie Spellweaver
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hmm... Dis was a bit hlpfull.. But wat abt Larcs and Enchanting items?
 
Newbie Spellweaver
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Larcs and enchanting items ?? you mean the effects they have on armors/weapons ?
 
Newbie Spellweaver
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Hmm.. Like the Duration of larcs, or Changing the Property of Treasure of Destruction For 100 % Success
 
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I think Duration of Larcs is hardcoded in ZS.

For TOD 100% crafting success u have to edit itemcombinationdata
 
Newbie Spellweaver
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lol u didnt get me.. :p
i kno hw to do it frm itemcombination data, wat i meant was lvl 10 - lvl 11 wid TOD 100%
 
Newbie Spellweaver
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ohk i got it now :D

but i have no answer :(
 
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