Is there a possibility of new instance of a map for each player?

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  1. #1
    Programmer cyberinferno is offline
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    idea Is there a possibility of new instance of a map for each player?

    Can a normal map be converted into a map similar to special quest map i.e. which can create a separate independent instance for each player who enters?


  2. #2
    Ŋ cvrdheeraj is offline
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    Re: Is there a possibility of new instance of a map for each player?

    Quote Originally Posted by karthikreads View Post
    Can a normal map be converted into a map similar to special quest map i.e. which can create a separate independent instance for each player who enters?
    Special Quest is not an instance. It's a single map which can only be used by one party at a time.

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  3. #3
    Programmer cyberinferno is offline
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    Re: Is there a possibility of new instance of a map for each player?

    Quote Originally Posted by cvrdheeraj View Post
    Special Quest is not an instance. It's a single map which can only be used by one party at a time.
    So isn't there anyway this could be done?

  4. #4
    Noob Prot is offline
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    Re: Is there a possibility of new instance of a map for each player?

    There are no instances, When a player/Party is performing Special Quest, Others can't enter the map.

    A simple way of doing that can be, to create 100 Duplicate copies of a single map and put a check thru your ZS that if there is a player in map 101 add 1 to the map number (so it will check for map number 102) and so on.. (if you have more players, you might need more then 100 duplicate copies)
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  5. #5
    Programmer cyberinferno is offline
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    Re: Is there a possibility of new instance of a map for each player?

    Quote Originally Posted by ProtRZ View Post
    There are no instances, When a player/Party is performing Special Quest, Others can't enter the map.

    A simple way of doing that can be, to create 100 Duplicate copies of a single map and put a check thru your ZS that if there is a player in map 101 add 1 to the map number (so it will check for map number 102) and so on.. (if you have more players, you might need more then 100 duplicate copies)
    Brute force approach



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