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Removing Duplication Bug.

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Skilled Illusionist
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I want to remove the Duplication bug in the server.
Where the stuffs of merce gets duplicated.


Anyone who knows it please reply to this thread !
 
Newbie Spellweaver
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I think its a problem related to MSSQL database.
Check data type of HSDB.HSTABLE.HSExp : make it 'bigint' and all shud be ok.
 
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Thnx for the reply Cigu.
It worked.

Can u tell me how did u got to know about it, OR What was happening if the data type was not bigint ? ?
 
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Thnx for the reply Cigu.
It worked.

Can u tell me how did u got to know about it, OR What was happening if the data type was not bigint ? ?

If data type is 'int', at some level ( around 168 i think), Merc exp will exceed maximum value for that data type.

Maybe this table can clarify:

Data type || Range
bigint (-9,223,372,036,854,775,808) to (9,223,372,036,854,775,807)
int (-2,147,483,648) to (2,147,483,647)
smallint (-32,768) to (32,767)
tinyint 0 to 255

or check this link
 
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btw there is another bug which makes merc lvl 300 directly from lvl 1.. donno much how it works but does this fix corrects that bug too ?


I dnt know abt tht bug. Can u tell something more abt it ?
 
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btw there is another bug which makes merc lvl 300 directly from lvl 1.. donno much how it works but does this fix corrects that bug too ?


the bug works with a Level 1 char ...
The lvl 1 char has to join the party the Last and hence he gets all the Exp :)

but thing is somtyms It works and somtyms it doesnt :wink:
 
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that bug was fixed in TTA3, by making merc XP from creeps = 0 in Temoz, Quanato maps .... but this bug still working there in Tao :)
 
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