How about weapons

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  1. #1
    Member l58450190 is offline
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    How about weapons


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  2. #2
    Noob Prot is offline
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    Re: How about weapons

    These are few weapons used by monsters I guess.. But yes, the properties can be changed to use it as a Unique or say "G11"
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    Prot

  3. #3
    Member l58450190 is offline
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    Re: How about weapons

    Many people have changed but the forum no method

  4. #4
    Programmer cyberinferno is online now
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    Re: How about weapons

    Quote Originally Posted by l58450190 View Post
    Many people have changed but the forum no method
    People who have done the change have done it by doing a lot of research and sacrificing sleep. Hence they would not share here!
    Please help me in my dream MMORPG emulator https://github.com/cyberinferno/inferno-emu-v2

  5. #5
    Member prologos is offline
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    Re: How about weapons

    It is a quest item.
    It is necessary to modify the part of many of the Client and ZS to use as common items it.
    Sorry, I can not English well.
    I have posted using Google Translate.

  6. #6
    Member l58450190 is offline
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    Re: How about weapons

    Quote Originally Posted by prologos View Post
    It is a quest item.
    It is necessary to modify the part of many of the Client and ZS to use as common items it.
    prologos You can share?

  7. #7
    Banned rahul is offline
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    Jun 2012 Join Date
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    Re: How about weapons

    prologos is right...
    if u wanna make this items into G11 Uniq then u have to edit A3 Client.exe and Zoneserver.Exe
    by which u can use this weapons perfectly like G9.5 Uniqs
    there is IT0.ull and IT0EX.ull files.. in which u can find this weapons

    this is Just a Clue..

    Best of Luck

  8. #8
    Programmer cyberinferno is online now
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    Re: How about weapons

    Quote Originally Posted by l58450190 View Post
    prologos You can share?
    Start learning to add custom ASM code into ZoneServer before you jump into any big stuffs. I suggest you read this tutorial Win32 Executable ASM code injection and start your ZS editing journey. Inside ZoneServer folder you will find .map file using which you can find address value of each ZoneServer functions. Using the address value you can go to the exact line in OllyDbg and start investigating the ZoneServer. In later stages when you understand assembly code of a function, you use JMP statements to divert code flow to your custom code location and make it get executed!
    Last edited by cyberinferno; 23-01-14 at 01:34 PM.
    Please help me in my dream MMORPG emulator https://github.com/cyberinferno/inferno-emu-v2




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