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Mu Mobile [Release] Mu Mobile 8.3 CH

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i suggest you tu use my vmware and import files if you need i have made both en and ch server working in same mysql db and because of that you can login in with ch on HHExtreme files

if you don't need there is files cleaned on thread

For who want install themself



23mb i know but there it is xD

My combined pack is because 2time 10gb is too much
 
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i need exception,fatal log
i have see on screen you have not start server kfif yes that normal log because need it link between server 1 and 9000
 
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Kf server log, config

Kf.server.config
<?xml version="1.0"?>
<configuration>
<appSettings>
<add key="MD5Key" value="tmsk_mu_06"/>
<add key="ServerKey" value="MK:OJojPJMP"/>
<!--add key="LimitIP" value="127.0.0.1,localhost,47.104.247.119"/-->
<add key="LimitIP" value="127.0.0.1,localhost,5.101.191.73"/>
<!--需要运维填写的配置 start-->
<add key="UseLanIp" value="1"/>
<!--本平台两个服务器列表接口,如果后面的每个平台的都填了,这两个可以不填.如果ServerListUrl包括跨服和非跨服所有的服务器,则KuaFuServerListUrl可以不填-->
<add key="ServerListUrl" value="http://127.0.0.1/ZTServerList/GetUserServerListZt.aspx?ptid=1"/>
<add key="KuaFuServerListUrl" value="http://127.0.0.1/ZTServerList/GetUserServerListZt.aspx?ptid=2"/>
<!--配置服务端口-->
<add key="ServiceUri" value="net.tcp://0.0.0.0:4000/"/>
<!-- 平台充值王 -->
<add key="PlatChargeKingUrl" value="http://127.0.0.1:80/gg.html"/>
<!-- 每日平台充值王 -->
<add key="PlatChargeKingUrl_EveryDay" value="http://127.0.0.1:80/gg.html"/>
<!--add key="ConnectionString" value="host=127.0.0.1; user id=root; password=zkqingfish*; database='mu_kuafu'; pooling=true; charset=utf8;Default Command Timeout=0" /-->
<add key="ConnectionString" value="6E2EA56DFDD7F9EEFBFEB94B149E076ADABDE688AFB281D472DC791D571AEDF031E867767EBD1D50C513C30BB87539265E93F35C348CDECEF6B896FD2BBC65D834D4ED697B4E0C03D31F4F24311502742D3D5DB883E7A547A5D2DBBB7C42656BD38A686572077DB31C8D04A5869B6C9135CF66C07514C5B5A5918692DD5F351D"/>
<!--游戏配置文件路径-->
<add key="ResourcePath" value="C:\MU_Server\GameRes"/>
<!--跨服主线地图分线对应服务器ID-->
<add key="KuaFuMapLine" value="1,9000|2,9001|3,29000|4,39000|5,49000"/>
<!--军团和其他特殊活动地图专用分线对应服务器ID-->
<add key="SpecialLine" value="19,9000|20,9000|22,9000|27,9000|28,9000|29,9000"/>
<!--平台类型 app,android,yueyu,yyb-->
<add key="Platform" value="yyb"/>
<!--跨平台跨服服务端口号(默认配置4001)-->
<add key="ServicePort" value="4001"/>
<!--跨平台跨服包含的所有平台类型(大陆配置为app,android,yueyu,yyb)-->
<add key="PlatfromAll" value="app,android,yueyu,yyb"/>
<!--本中心服务器,是否是跨平台跨服的中心,0(否)或1(是)-->
<add key="PingTaiKuaFu" value="0"/>
<!--是否开启跨平台跨服的中心测试模式,0(否)或1(是)-->
<add key="PingTaiKuaFuTestMode" value="0"/>
<!--跨平台跨服/跨服世界使用的跨服服务器编号(请运维新增5组跨服服务器,不和以前其他任何跨服活动共用,配置格式同KuaFuMapLine)-->
<add key="PingTaiKuaFuServerLine" value="1,9000|2,19000|3,29000|4,39000|5,49000"/>
<!--每个平台原服服务器列表接口-->
<add key="ServerListUrl_app" value="http://127.0.0.1/ZTServerList/GetUserServerListZt.aspx?ptid=1"/>
<add key="ServerListUrl_android" value="http://127.0.0.1/ZTServerList/GetUserServerListZt.aspx?ptid=1"/>
<add key="ServerListUrl_yueyu" value="http://127.0.0.1/ZTServerList/GetUserServerListZt.aspx?ptid=16"/>
<add key="ServerListUrl_yyb" value="http://127.0.0.1/ZTServerList/GetUserServerListZt.aspx"/>
<!--每个平台跨服服务器列表接口,如果原服列表ServerListUrl包括跨服和非跨服所有的服务器,则这些跨服列表填空("")-->
<add key="KuaFuServerListUrl_app" value="http://127.0.0.1/ZTServerList/GetServerListZt.aspx?ptid=2"/>
<add key="KuaFuServerListUrl_android" value="http://127.0.0.1/ZTServerList/GetServerListZt.aspx?ptid=2"/>
<add key="KuaFuServerListUrl_yueyu" value="http://127.0.0.1/ZTServerList/GetServerListZt.aspx?ptid=4"/>
<add key="KuaFuServerListUrl_yyb" value="http://127.0.0.1/ZTServerList/GetServerListZt.aspx"/>
<!--需要运维填写的配置 end-->
</appSettings>
<system.runtime.remoting>
<!--customerrors mode="off" /-->
<application name="KuaFuService">
<lifetime leaseTime="2000S" sponsorshipTimeout="0S" renewOnCallTime="180S" leaseManagerPollTime="5S"/>
<service>
<!--数据库名配置 start-->
<wellknown mode="Singleton" type="KF.Remoting.YongZheZhanChangService,KF.Remoting.HuanYingSiYuan" objectUri="YongZheZhanChangService.soap"/>
<wellknown mode="Singleton" type="KF.Remoting.TianTiService,KF.Remoting.HuanYingSiYuan" objectUri="TianTiService.soap"/>
<wellknown mode="Singleton" type="KF.Remoting.SpreadService,KF.Remoting.HuanYingSiYuan" objectUri="SpreadService.soap"/>

<wellknown mode="Singleton" type="KF.Remoting.HuanYingSiYuanService,KF.Remoting.HuanYingSiYuan" objectUri="HuanYingSiYuanService.soap"/>
<wellknown mode="Singleton" type="KF.Remoting.KuaFuCopyService,KF.Remoting.HuanYingSiYuan" objectUri="KuaFuCopyService.soap"/>

<wellknown mode="Singleton" type="KF.Remoting.AllyService,KF.Remoting.HuanYingSiYuan" objectUri="AllyService.soap"/>
<wellknown mode="Singleton" type="KF.Remoting.IPStatisticsService,KF.Remoting.HuanYingSiYuan" objectUri="IPStatisticsService.soap"/>
<wellknown mode="Singleton" type="KF.Remoting.JunTuanService,KF.Remoting.HuanYingSiYuan" objectUri="JunTuanService.soap"/>
<wellknown mode="Singleton" type="KF.Remoting.KuaFuWorldService,KF.Remoting.HuanYingSiYuan" objectUri="KuaFuWorldService.soap"/>
</service>
<channels>
<channel ref="tcp" port="4000">
<serverProviders>
<provider type="KF.Remoting.MyServerChannelSinkProvider,KF.Remoting.HuanYingSiYuan"/>
<formatter ref="binary" typeFilterLevel="Full"/>
</serverProviders>
<clientProviders>
<formatter ref="binary"/>
</clientProviders>
</channel>
</channels>
</application>
</system.runtime.remoting>
<system.net>
<settings>
<httpWebRequest useUnsafeHeaderParsing="true"/>
</settings>
</system.net>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/>
</startup>
<runtime>
<gcServer enabled="true"/>
</runtime>
</configuration>

Error log
2020-02-14 10:44:23: 休眠时间异常,Thread.Sleep(200)休眠了1279ms


ExceptionError log [ ]
20-02-14 10:45:44: ##exception##
将字节数据转为对象发生异常:
ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length; see
at ProtoBuf.ProtoReader.ReadString()
at ProtoBuf.Serializers.FieldDecorator.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.TypeSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.ProtoReader.ReadTypedObject(Object value, Int32 key, ProtoReader reader, Type type)
at ProtoBuf.Serializers.SubItemSerializer.ProtoBuf.Serializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.ListDecorator.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.FieldDecorator.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.TypeSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at ProtoBuf.Serializer.Deserialize[T](Stream source)
at Server.Tools.DataHelper2.BytesToObject[T](Byte[] bytesData, Int32 offset, Int32 length) in d:\Server\source\121\GameServer\Tmsk.Contract\Tools\DataHelper.cs:line 541
at KF.Remoting.KuaFuServerManager.RequestServerListData(String serverListUrl) in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 942
at KF.Remoting.KuaFuServerManager.UpdateDataFromServer() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 1001
at KF.Remoting.KuaFuServerManager.<StartServerConfigThread>b__3() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 569
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

2020-02-14 10:45:44: ##exception##
将字节数据转为对象发生异常:
ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length; see
at ProtoBuf.ProtoReader.ReadString()
at ProtoBuf.Serializers.FieldDecorator.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.TypeSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.ProtoReader.ReadTypedObject(Object value, Int32 key, ProtoReader reader, Type type)
at ProtoBuf.Serializers.SubItemSerializer.ProtoBuf.Serializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.ListDecorator.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.FieldDecorator.Read(Object value, ProtoReader source)
at ProtoBuf.Serializers.TypeSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at ProtoBuf.Serializer.Deserialize[T](Stream source)
at Server.Tools.DataHelper2.BytesToObject[T](Byte[] bytesData, Int32 offset, Int32 length) in d:\Server\source\121\GameServer\Tmsk.Contract\Tools\DataHelper.cs:line 541
at KF.Remoting.KuaFuServerManager.RequestServerListData(String serverListUrl) in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 942
at KF.Remoting.KuaFuServerManager.UpdateDataFromServer() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 1012
at KF.Remoting.KuaFuServerManager.<StartServerConfigThread>b__3() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 569
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()

2020-02-14 10:46:08: ##exception##
System.InvalidCastException: Specified cast is not valid.
at KF.Remoting.HuanYingSiYuanPersistence.InitConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\HuanYingSiYuan\HuanYingSiYuanPersistence.cs:line 64 at KF.Remoting.KuaFuServerManager.LoadConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 501
at KF.Hosting.HuanYingSiYuan.Program.Main(String[] args) in d:\Server\source\121\GameServer\KF.CenterServer.Hosting\Program.cs:line 184

2020-02-14 10:46:08: ##exception##
System.InvalidCastException: Specified cast is not valid.
at KF.Remoting.TianTiPersistence.InitConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\TianTi\TianTiPersistence.cs:line 107 at KF.Remoting.KuaFuServerManager.LoadConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 502
at KF.Hosting.HuanYingSiYuan.Program.Main(String[] args) in d:\Server\source\121\GameServer\KF.CenterServer.Hosting\Program.cs:line 184

2020-02-14 10:46:08: ##exception##
System.InvalidCastException: Specified cast is not valid.
at KF.Remoting.YongZheZhanChangPersistence.InitConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\YongZheZhanChang\YongZheZhanChangPersistence.cs:line 164 at KF.Remoting.KuaFuServerManager.LoadConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 503
at KF.Hosting.HuanYingSiYuan.Program.Main(String[] args) in d:\Server\source\121\GameServer\KF.CenterServer.Hosting\Program.cs:line 184

2020-02-14 10:46:09: ##exception##
System.InvalidCastException: Specified cast is not valid.
at KF.Remoting.JunTuanPersistence.InitConfig() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\JunTuan\JunTuanPersistence.cs:line 86 at KF.Remoting.KuaFuServerManager.InitServer() in d:\Server\source\121\GameServer\KF.CenterServer.Remoting\KuaFuServerManager.cs:line 546
at KF.Hosting.HuanYingSiYuan.Program.Main(String[] args) in d:\Server\source\121\GameServer\KF.CenterServer.Hosting\Program.cs:line 191
 
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rocklee330 - [Release] Mu Mobile 8.3 CH - RaGEZONE Forums
what ? Login ?


ServerSartUp Status Green - Disconnect, wait all logs ;)
 
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its a online api to log in i don"t have any problem and your account work

i think we can made our login just need figured out if hhextreme api work
 
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the api login come from web
but you login on your server (crazy thing)

the only part a can't help you but that work even if you do something wrong on server because its online



https://prnt.sc/r2cryb there is your account



i am not 100% sur but i thing its log to official db and send account to your server
 
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