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Mu Mobile [Release] Unity3d Mu Origin Mobile dont need setup

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Re: [Unity3d] Mu Origin Mobile dont need setup

I actually found that the English APK log-in screen still ties into siamgame.in.th for the accounts. No idea why or how to stop that yet. Might have to try going back to the CHN one...



REMOVED

Anyone got this error ?
wheni tried to start 3.运行游戏服务器

You need to edit GameServer\AppConfig.xml and look for the D: paths. Change those to match your server path.



This won't support multiple users. Logins are bound to SidList.aspx and it's compressed, so we cannot see the syntax to add users. DB records are just for character and other record look-ups. Actual log-in information is stored in that file.
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

Password for second link above is: haifeng. Files seem to be legit. Downloading other link now.

Also to iterate on what lucas said - we did some testing last night on OP files. Files look at SidList.aspx in WWW as a reference to bypass the log-in. Because of this you can only currently have one user, so OP files won't work for hosted servers.
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

Add item ????



 
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Re: [Unity3d] Mu Origin Mobile dont need setup

Password for second link above is: haifeng. Files seem to be legit. Downloading other link now.

Also to iterate on what lucas said - we did some testing last night on OP files. Files look at SidList.aspx in WWW as a reference to bypass the log-in. Because of this you can only currently have one user, so OP files won't work for hosted servers.

EDIT - Leaving MU Origin. Been playtesting and don't feel it offers much worth to debugging and testing.

When you login success ! (or Register account ) SDk login when return SID --> Client will send SID --> To your Webserver --> SidInfo.aspx --> SidInfo will Return UID,TokenLogin,Time..ect --> Send To CLient --> Client --> send TO GS---> Login.

Don't Give up! you can do it !

P/S : YOu can debug request with IIS logs. IT's will show you What value client POST to server.

Code one fake service ! return UID, it easy!
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

When you login success ! (or Register account ) SDk login when return SID --> Client will send SID --> To your Webserver --> SidInfo.aspx --> SidInfo will Return UID,TokenLogin,Time..ect --> Send To CLient --> Client --> send TO GS---> Login.

Don't Give up! you can do it !

P/S : YOu can debug request with IIS logs. IT's will show you What value client POST to server.

Code one fake service ! return UID, it easy!

Myself and some others are working on it. I downloaded the source that has registration scripts working. Will be fun to get working at least :).
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

We are almost there. We got the files working 100%
With register and multiple users, now we are working on src

etRCUh - [Release] Unity3d Mu Origin Mobile dont need setup - RaGEZONE Forums
 

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Re: [Unity3d] Mu Origin Mobile dont need setup

Source will take a while, I'm the only one looking at it currently and at the moment it doesn't work with the current client. We also don't have full client source, apparently it's 80% of the Unity3d files, but it's a start. Either way, once the source is translated it will be a lot easier to fix errors. As it stands, there are no source errors and around 90 warnings. Working on translations mostly at the moment.



Making progress :). GS output almost fixed and finished.

REMOVED
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

that looks good it's a good progress i just downloaded the lastest lucastx files posts, just to test, but fallenfate you are going fast with the translation. good job keep it up
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

Source will take a while, I'm the only one looking at it currently and at the moment it doesn't work with the current client. We also don't have full client source, apparently it's 80% of the Unity3d files, but it's a start. Either way, once the source is translated it will be a lot easier to fix errors. As it stands, there are no source errors and around 90 warnings. Working on translations mostly at the moment.



Making progress :). GS output almost fixed and finished.

REMOVED

i look so good :D
 
Junior Spellweaver
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Re: [Unity3d] Mu Origin Mobile dont need setup

We need someone who know how translate long files..
Example -> We got xml files to translate, but is impossible to translate manually because is to big, so we need a tool to do it for us.
If someone knows please pm me
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

We need someone who know how translate long files..
Example -> We got xml files to translate, but is impossible to translate manually because is to big, so we need a tool to do it for us.
If someone knows please pm me

You could always find and replace certain Chinese so it updates in other elements. That's what I have to do in the source, through all 45000+ lines... LOL.
 
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Re: [Unity3d] Mu Origin Mobile dont need setup

We need someone who know how translate long files..
Example -> We got xml files to translate, but is impossible to translate manually because is to big, so we need a tool to do it for us.
If someone knows please pm me

I can help give me the xml files
 
Junior Spellweaver
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Re: [Unity3d] Mu Origin Mobile dont need setup

You could always find and replace certain Chinese so it updates in other elements. That's what I have to do in the source, through all 45000+ lines... LOL.

i'm trying to locate a tool or idk, that translate between tags, no sucess until now
 
Initiate Mage
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Re: [Unity3d] Mu Origin Mobile dont need setup

i can translate it by the replace metod or something similar if you want some help contact me.
 
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