- Joined
- Nov 10, 2011
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Hello,
If you look at the apk file generated by the Unity3D, you will notice that there are many sharedassets0.assets.split0, 1, .. files at assets\bin\Data
I understand sharedassets0 is for scene0, sharedassets1 is for scene1.
but how do i put those split files back together?
I really want to see whether it is OVER packed unnecessary files in the build. The build seems too big for me.
Also what is the theoretical minimal size for a Unity3D Android apk file.
Thanks in advance
If you look at the apk file generated by the Unity3D, you will notice that there are many sharedassets0.assets.split0, 1, .. files at assets\bin\Data
I understand sharedassets0 is for scene0, sharedassets1 is for scene1.
but how do i put those split files back together?
I really want to see whether it is OVER packed unnecessary files in the build. The build seems too big for me.
Also what is the theoretical minimal size for a Unity3D Android apk file.
Thanks in advance