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Java Emulator Bug Reports

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So anybody else can confirm the fishing system? It's working and fully implemented? If yes what's the settings for it? Then we can call a mod for fill up the first comment with bugs + solutions

 
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For me works too wiith settings of Hycker ty mate



epheria sail boat don't works very well too ID:49011, when I take out ship at the wharf, ship is stucked, and if I change the location on the database, my char cannot use ship.
 
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Aznkidd235 - Java Emulator Bug Reports - RaGEZONE Forums


Aznkidd235 - Java Emulator Bug Reports - RaGEZONE Forums


Confirm, fishing works
 
Initiate Mage
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level of character creation here - gameserver\model\creature\player\services\PlayerSaveService.java

Code:
final Player player = new Player(name, slot, zodiacType, playerTemplate, playerAppearance, client);
            for [B](int l = 2; l <= 6; ++l)[/B] {
                player.setLevel(l);
                player.setExp(300);
                player.onLevelChange(false);
            }

1.Character bag and premium one on all characters [total premium bag for all characters, each character must have his own]
2.A set of Comfort when used, increases the number of cells, making each time a client restart!
3.Event drop fishing, assembly, monsters - does not work
4.does not work indicator of endurance, the awakened weapons, armor, additional weapons, jewelry
 
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Character bag and premium one is under playerbag.property config file

Code:
# Guild base warehouse size.
guild.warehouse_base_size = 10

# Guild maximum warehouse size.
guild.warehouse_max_size = 100

# Player maximum inventory size.
player.inventory_base_size = 18   [B]<---- Basically the minimum slot the value [B]18[/B] is for opening the first 2 column of the inventory bag = 16 slot ingame. If its is set to 16 than the inventory bag slot becomes 14 slots (idk what kind of math is that, but it is how it is...) [/B]

# Player maximum inventory size.
player.inventory_max_size = 194

# Player base warehouse size.
# Note: Included reserved slot for silver.
player.warehouse_base_size = 18

# Player maximum warehouse size.
player.warehouse_max_size = 194

# Player base cash inventory size.
player.cash_inventory_base_size = 194  [B]<--- default minimum slot. Should be correct since official have it all unlock. [/B]

# Player maximum cash inventory size.
player.cash_maximum_base_size = 194

Value Pack - No buffs or Merv's Palette, but change appearance seems to show its icon
Maid - able to set it to resident, but does not work no icon to summon maid.
 
Last edited:
Initiate Mage
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Damage to/from most mobs is completely weird. For example with all PEN gear, Nagas, Sausans, Hystria, etc, only take about 2k damage at any level (even 100) and deal far more than they should be for 300+ DP
 
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i enabled fishing but i get this error after i do automatic fishing

Code:
2018-01-07 05:45:35,445 ERROR com.bdoemu.commons.network.ReceivablePacket   - Error while running CMStartAction packet java.lang.NullPointerException
	at com.bdoemu.gameserver.dataholders.RegionData.getRegionMask(RegionData.java:229) ~[gameserver.jar:?]
	at com.bdoemu.gameserver.model.actions.AFishingAction.canAct(AFishingAction.java:58) ~[gameserver.jar:?]
	at com.bdoemu.gameserver.model.creature.Creature.setAction(Creature.java:193) ~[gameserver.jar:?]
	at com.bdoemu.core.network.receivable.CMStartAction.runImpl(CMStartAction.java:69) ~[gameserver.jar:?]
	at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:32) ~[commons.jar:2846]
	at com.bdoemu.commons.network.Connection.channelRead(Connection.java:119) ~[commons.jar:2846]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:644) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:579) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:496) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:458) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at java.lang.Thread.run(Thread.java:748) [?:1.8.0_152]
 
Initiate Mage
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i enabled fishing but i get this error after i do automatic fishing

Code:
2018-01-07 05:45:35,445 ERROR com.bdoemu.commons.network.ReceivablePacket   - Error while running CMStartAction packet java.lang.NullPointerException
	at com.bdoemu.gameserver.dataholders.RegionData.getRegionMask(RegionData.java:229) ~[gameserver.jar:?]
	at com.bdoemu.gameserver.model.actions.AFishingAction.canAct(AFishingAction.java:58) ~[gameserver.jar:?]
	at com.bdoemu.gameserver.model.creature.Creature.setAction(Creature.java:193) ~[gameserver.jar:?]
	at com.bdoemu.core.network.receivable.CMStartAction.runImpl(CMStartAction.java:69) ~[gameserver.jar:?]
	at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:32) ~[commons.jar:2846]
	at com.bdoemu.commons.network.Connection.channelRead(Connection.java:119) ~[commons.jar:2846]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:644) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:579) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:496) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:458) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
	at java.lang.Thread.run(Thread.java:748) [?:1.8.0_152]

# Disable loading huge region images (for memory economy while tests)
# Default: false
DisableRegionDataLoad = false

gameserver\bin\configs - debug.properties
 
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Errors and bug with ships

1) Handling packets on the server side with a delay

2) After stopping the use of the ship (went ashore and then returned), the ship can not be used. Reasons: First - see 1 point. Second - After you stop using the ship on the side of the server, packets are received which the server does not handle correctly, which causes the server to return the ship's erroneous coordinates x: y: z: sin: cos:, due to which the character can not stand at the helm, by the cannon on the ship.

Sorry for my bad English.
 

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Initiate Mage
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Equipment bugs

Looks like there's a bug with some equipment;
I have Canape Clothes, Shining Alchemy Life stone, +5 silver embroidered cooks clothes and teff sandwich. None of reduce cooking time.

I also noticed that placing +10 light steel horseshoe of storm doesn't add the 6% speed to overall speed on horses.
 
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Errors and bug with ships

1) Handling packets on the server side with a delay

2) After stopping the use of the ship (went ashore and then returned), the ship can not be used. Reasons: First - see 1 point. Second - After you stop using the ship on the side of the server, packets are received which the server does not handle correctly, which causes the server to return the ship's erroneous coordinates x: y: z: sin: cos:, due to which the character can not stand at the helm, by the cannon on the ship.

Sorry for my bad English.


lol this happened on the official servers at one point the flying ships.
 
Initiate Mage
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Someone using Oficial KR client to help here to How use This client in localhost and how connect to server i want use KR client to test but i cant connect to the game using this client I allready using ogrefast client and its all working with Ogrefast client but i want test this KR client to see iff i found new features, client stucks in loading until Xing code close the game im using local host i allready changed realm to KR_REAL and KOR_REAL but client still dint connect
xfH1X2W - Java Emulator Bug Reports - RaGEZONE Forums
 

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Initiate Mage
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some guy in Dev discord was using KR client but hes sleeping now so i cant ask how he do that haha so i need w8 to try or see iff i found someone who use KR client
 
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u could change ur lang on the client to KR so he might not have used KR client, and if we wanted to use different clients there would be a lot more work such has getting rid of anti-cheat and most likely different packets.
 
Initiate Mage
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nah hes actually using KR client he extracting KR client data and trying add mystic and lan to the server and unlock kama he has add in game but when he tried enter game closes they was add skills in game server data base too but game server inst enabling it to use receiving that advise in ''console disable by content group''




YnnmD7d - Java Emulator Bug Reports - RaGEZONE Forums






and i want too figure out how fix this and enable all templates and remove all this restrictions like this '' Loaded 12863 skill templates's '' (164 disable by contentgrouoptiondata ) i need disable it or change this to add new templates and enable another stuffs in server but idk how i change this
zcBz0cj - Java Emulator Bug Reports - RaGEZONE Forums
 

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1) Many of the settings for events are in the database. such as the EventManager. At this stage, I'm studying the core of the BDO server for accurate data.
2) Many parameters of the weapon are missing in the database. That is, there are only 3 colors in the database, such as white, green and blue, and blue is not completely filled. Example "KriegsMesser", the maximum ID of item 11434 for the character Dark Knight. - Decision, fill the base to the end. I'm still busy with events and the core of the server. Sorry for my bad english.
3) Escort Escorial Ship - The reason for the client's hangup is the absence of the ship in the client. I can be wrong. but with the addition of gold weapons, the client's hang process was repeated.
 
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