Luna Online

Everything for Luna Online private servers: source code, releases, tutorials and setup help from an active community.

Luna Online Development

Luna Online development discussion: work-in-progress builds, custom features and technical questions from the private server dev community.
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16
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Threads
16
Messages
180

Luna Online Releases

Luna Online server files and source code: browse community releases, client files and full downloads.
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51
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1.1K
Threads
51
Messages
1.1K

Luna Online Tutorials

Luna Online server setup guides: step-by-step tutorials for compiling, configuring and launching your own server.
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45
Messages
539
Threads
45
Messages
539

Luna Online Help

Luna Online server setup problems? Find configuration help and troubleshooting from the community here.
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604
Messages
3.1K
Threads
604
Messages
3.1K

Threads

About Luna Online

Luna Online - discussion, questions and releases from the RaGEZONE community.

RaGEZONE has run since 2001 as a development community rather than a download site: the threads here are the working notes, releases and troubleshooting of people building servers.

Luna Online private servers split between Luna Plus, released as Luna 2, and Luna Classic, both circulating as server files, clients and source code, including the Memiko source, a Season 3 release, Korean server files and Thai client patches. Setup installs Microsoft SQL Server 2000 or 2005, creates luna_logdb, lunagamedb00 and lunamember, then runs Register.bat in the Dll folder; later releases moved the server list into ServerList.txt for IP editing. Client data is .pak and AES-encrypted .bin at versions 20040308, 20090506 and 20101117, edited with PackExtract, MHBinPacker and Pak Editor. On 64-bit Windows, DBTHREAD.dll, MHConsole.dll, Inetwork.dll and Iconsole.dll need regsvr32. Recurring faults include MapServer crashes, GameGuard and compiling LunaClient.exe.

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