• Eric's Avatar
    5 Hours Ago
    Eric replied to a thread v193+ Encryption in Releases
    If you're referring to opcode crypto in new IDBs, all of the functions are VM'd, yes. Hence why the only way you'd be able to debug and implement...
    12 replies | 955 view(s)
  • Eric's Avatar
    5 Hours Ago
    Eric replied to a thread How to make good cms in Help
    i can confirm SharpAceX make good cms, he make my orion cms the bestest cms in mapolestory
    6 replies | 101 view(s)
  • Eric's Avatar
    1 Day Ago
    All you need to do is make dummy exports that you'll insert into ijl15 so that it pre-injects this DLL into the game client on startup. For example:...
    16 replies | 2836 view(s)
  • Eric's Avatar
    1 Day Ago
    Eric replied to a thread Another client edit attempt in Help
    Oh yeah lol I completely forgot about that thread. Guess I already explained how to remove it before :P
    7 replies | 125 view(s)
  • Eric's Avatar
    1 Day Ago
    Eric replied to a thread Another client edit attempt in Help
    I'm not sure what version you're doing, but I've released this already in regards to my v90 addresses:...
    7 replies | 125 view(s)
  • Eric's Avatar
    1 Day Ago
    Eric replied to a thread v193+ Encryption in Releases
    The same way you get the user's CharacterID, they're both within the MigrateIn packet (which is where you'll send the initialization packet after...
    12 replies | 955 view(s)
  • vTim's Avatar
    3 Days Ago
    Honestly, if that did not work than my best guest whatever VPS or program you are using is blocking something that doesn't allow it to run the only...
    55 replies | 15820 view(s)
  • vTim's Avatar
    4 Days Ago
    This is a WZ error. You have a corrupt WZ File. Well I believe I had this problem occur to me on another version but I believe your .NET...
    55 replies | 15820 view(s)
  • vTim's Avatar
    1 Week Ago
    vTim replied to a thread Ultimate XML in WZ Releases
    I followed Zychronix on what he had did. But let me make sure I am doing the right thing. So I have a v117 Clean XML that I had dumped v194 Equips...
    34 replies | 9573 view(s)
  • vTim's Avatar
    1 Week Ago
    vTim replied to a thread Ultimate XML in WZ Releases
    Hello Everyone, Uhhh so I am no expert at WZ what-so-ever but this is clearly a fantastic release for updating items into lower versions. I was...
    34 replies | 9573 view(s)
  • Eric's Avatar
    1 Week Ago
    The whole point of the IDB is you're supposed to name and identify the functions yourself (by default, only the main OnPacket functions are named,...
    2 replies | 178 view(s)
  • Eric's Avatar
    1 Week Ago
    Eric replied to a thread Homing Beacon in Help
    Well, for starters, Homing Beacon is what Nexon refers to as "GuidedBullet" and isn't a regular buffstat. Instead, it's a special...
    1 replies | 182 view(s)
  • vTim's Avatar
    1 Week Ago
    Easiest Fix of my life. Remove thread please!
    0 replies | 59 view(s)
  • Eric's Avatar
    1 Week Ago
    Virtu hmm, assuming it's the same process hang bug that I think it is, you may want to try finding HideDll and force return it at the functions entry...
    55 replies | 15820 view(s)
  • Eric's Avatar
    1 Week Ago
    huh? all the functions regarding the opcode crypto analyze and decompile just fine.. i'm pretty sure it even has some of my old comments regarding...
    1 replies | 122 view(s)
  • Eric's Avatar
    2 Weeks Ago
    You don't need to forward any ports if you're doing this on localhost. The ones you need to forward, however, are the ones that you're binding (e.g...
    10 replies | 517 view(s)
  • Eric's Avatar
    2 Weeks Ago
    Eric replied to a thread v62 cash shop exit disconnection in Help
    Since most sources (especially the older ones) don't have running shop server threads to migrate into (which, isn't even entirely necessary, but it's...
    1 replies | 285 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread Client unresponsive in Help
    Correct and correct. Yes and no. If you were to only fix the memory leak in pre-bb clients it would make the graphical glitching error a lot...
    20 replies | 826 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread Client unresponsive in Help
    Yes, they're two different issues that go hand in hand with each other. While post-bb clients may have the memory leak fixed regarding the wz...
    20 replies | 826 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Personally, I would just add a setting into HaRepacker that would allow support for MapleLib to automatically convert the in/outlink properties to...
    3 replies | 177 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric posted a visitor message on religion's profile
    he's alive! long time no see :o
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread Client unresponsive in Help
    If you apply the same amount of wz edits you would in a pre-bb client, it would still apply to post-bb. Don't forget, GMS has still had this image...
    20 replies | 826 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread Client unresponsive in Help
    The issue entirely is how MapleLib repacks your WZ files after saving them. It isn't because you removed nodes (it's fairly close to how Nexon does...
    20 replies | 826 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread Client unresponsive in Help
    Not exactly, but maybe your other fixes helped work around it. The issue is actually caused on all versions of Windows after XP (starting from Vista,...
    20 replies | 826 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread Client unresponsive in Help
    I've fixed both of the issues in my client(s), so it can be done if you know what's involved and what you're doing. For now, however, I plan to keep...
    20 replies | 826 view(s)
  • vTim's Avatar
    3 Weeks Ago
    vTim posted a visitor message on Lowsir's profile
    Add my discord, this stupid new method of 1 message every 30 minutes is tilting me lol. Fatal#7369
  • Eric's Avatar
    3 Weeks Ago
    You apply the same calculations that BMS v53 uses on versions below v92. In v83, you still have the same CalcDamage::PDamage and CalcDamage::MDamage,...
    23 replies | 12222 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Since packets aren't being broadcasted to you while hidden and you crash as soon as you get out of hide, then it's probably the BroadcastHP packet...
    1 replies | 183 view(s)
  • Eric's Avatar
    3 Weeks Ago
    Eric replied to a thread V179 wz xml files in WZ Help
    If you're trying to dump all of the wz's to XML, you're better off using this: http://forum.ragezone.com/f921/wz-dumper-665433/ WZ Dumper was...
    1 replies | 84 view(s)
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