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Recent content by alonesin

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    [Request] WzToNx and ToolNX binnaries

    Does anyone have these files compiled and available to send me? I tried to compile the ones that are hosted, plus I get tons of error.
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    Item mapobject

    Problem solved, closeeed
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    Item mapobject

    I'm having a problem with my map objects, I have already changed all MapleMap, I have used methods from other sources and everything, but the problem continues, I think the problem is no longer within MapleMap When I kill a monster it drops the item normally, equal the image You must be...
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    RealMS V75 Multi worlds

    Hello, what source did you use to create this? To be able to look and try to correct some problems in it, thank you.
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    Multi-pets based Lithium

    Bump :/
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    Multi-pets based Lithium

    Bump :/
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    Multi-pets based Lithium

    Which part needs changing to other my 2 pets to be equipped? Was it here? public void spawnPet(byte slot, boolean lead, boolean broadcast) { Item item = getInventory(MapleInventoryType.CASH).getItem((short)slot); if ((item == null) || (item.getItemId() > 5000200) || (item.getItemId() <...
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    Guild Contract v6x +

    Thanks for the answer! I've done some testing on other versions (v83 +) and it really worked fine, I believe you should have some information related to MaplePacketCreator. I'll review again, thank you! -------- Update: Yes, it was MaplePacketCreator, thank you all! Eric - closed here.
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    Guild Contract v6x +

    @sunnyboy I continued my tests, but to no avail. I'm testing this with just 2 characters ... 1 creator and another party member, could that be the problem? Do I have to test with a total of 6 members in the party? Thank you!
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    Guild Contract v6x +

    Could this check be causing the code to fail? Anyway I will test, thanks sunnyboy!
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    Guild Contract v6x +

    I tried to use the following code: for (Player mc : party.getPartyMembers()) { if(mc.getParty().getLeader() != null || mc.getParty() != null) { mc.getClient().getSession().write(MaplePacketCreator.sendInviteGuildTest(party, gName, nameLeader, mc.getName() == nameLeader)); } }...
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    Guild Contract v6x +

    This seems to me a bit confusing, the packet asks for a guildid number, I'm still creating one ... I'll probably have to send a setGuild and if there is no setGuild (null) agreement. But, anyway, I need to study even more calmly ... ___ edit Kimberly or Eric I have only two more doubts ... if...
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    Guild Contract v6x +

    Thanks for the answers, it was all useful for me, I will try to code something similar! Kimberly Do you have this implemented in legends?
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    Guild Contract v6x +

    For some time now I have been with the community and I have never found anything related to a guild contract, not even in moopledev. Is this a difficult setup? So they did not try to redo? Or, and something that is useless? Or is there something similar that has been released public ? If none...
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    Skill.wz & Damage Hacker

    All right, study more on the part of my source, thank you!
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