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Recent content by altro50

  1. altro50

    Lumisota FuseScript cst w/ ByteCode

    I was going to write something more elaborate, maybe try to do it on later versions, but it seems that it can't wait; The reason why I posted this without any sort of tutorial or guide is because I quickly posted this as soon as I got to know that this was possible. The method I use ONLY works...
  2. altro50

    Lumisota FuseScript cst w/ ByteCode

    I was going to write something more elaborate, maybe try to do it on later versions, but it seems that it can't wait; The reason why I posted this without any sort of tutorial or guide is because I quickly posted this as soon as I got to know that this was possible. The method I use ONLY works...
  3. altro50

    Lumisota FuseScript cst w/ ByteCode

    Yep, you are correct. Recover-CCT destroys the ByteCode.
  4. altro50

    Lumisota FuseScript cst w/ ByteCode

    As I said, I did this myself. The dcrs and ccts for Lumisota itself is publicly available.
  5. altro50

    Lumisota FuseScript cst w/ ByteCode

    Did this some time ago. You must be registered for see element. You can use ProjectRays (ie You must be registered for see element. Thanks for hosting it, Quackster) to decompile it into lingo. interestingly, it's quite similar to Habbo V1. For example: if firstline contains "SECRET_KEY" then...
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