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Recent content by Buya

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    deletexxxy

    .
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    deletexxxy

    No, I still work on this project. Also, there is already more progress that I haven't published yet, but that will happen in the upcoming time.
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    deletexxxy

    .
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    deletexxxy

    Updates: mounts and battleship skills now work and some other bugs have also been fixed
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    deletexxxy

    Hi, no, not anymore, but maybe it could be found somewhere where it was put earlier. I might look into it in some time. Though consider that as EMS no longer exists since some time, one has to ask himself if it would be worth to work with that nontheless.
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    deletexxxy

    The transition to the scripting engine is not complete yet, alot of npcs etc. don't work currently for that reason, but when I continue to work on it, I will finish the transition. The scripts need to be changed for the new system. Hi, i am still around and might continue working on it soon. I...
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    deletexxxy

    Hi, it simply says that debug symbols for those are missing, which is normal and not an issue. they could be downloaded but it's not needed for anyone who doesn't work intensively with it. either way it's even less important for release builds. so this is not of any concern. as for the other...
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    deletexxxy

    Hi, not yet, as the source code is not fully cross-plattform and necessary build files are missing.
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    deletexxxy

    @Xanix: Thanks for the support. And I appreaciate the like of my post from kevin. wackyracer: Your PM's are full, there is something I wanna talk about, please create space there.
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    deletexxxy

    current progress: I am working on implementing some remaining skills and aran und cygnus jobs and their skills, some commits have been made already, alot will follow.
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    deletexxxy

    I am gladly helping everyone. Progress: Some preparation for guild alliances has been done (the packets and the handler have been added). Full guilds will be done in a reasonable time. Atfer that, all work will be focused on skills.
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    deletexxxy

    latest progress: I have implemented view all characters feature for login. other than that, there was some cleanup and minor changes. work on skills and other features like full guilds (guilds work, but bbs and alliances do not work yet) is ongoing.
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    deletexxxy

    If you are running it locally, you don't need to change ip. If on a server, change it in ConnectToChannel in login_packets.cpp // 127.0.0.1 is localhost write<signed char>(127); write<signed char>(0); write<signed char>(0); write<signed char>(1); to your ip (each byte stands for the...
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    deletexxxy

    Hi, the startup takes some time when starting in Debug mode. open the task manager. when the cpu usage from xanadu reaches 0%, the startup is done. make sure wz files are in the right place. after startup is done, start the client. if you are using windows 8. 8.1 or 10, use the special client...
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    deletexxxy

    The mysql password must match the mysql password set in the server, ofcourse. If you encounter any issues in setting up, post here or PM me. The howto and tutorial thread should be good now, though I will further improve them.
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