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Recent content by Contradict

  1. C

    Fixed MEncrypt for KGunZ & IJJI

    Er, apparently using it in Release mode doesn't work. I can't recall if others can't run debug-built applications on different machines, but as a just in case, I attached the source file in Release2.rar
  2. C

    Fixed MEncrypt for KGunZ & IJJI

    This isn't Emisand's, since his/her's upload died, I (sort of) fixed it up. The header changed for KGunz, which I didn't think of 'till a few minutes ago. EDIT : Oh, use ThievingSix's MRS Decompiler to unpack the .mrs's without damaging the .mef's. I attached the compiled MEncrypt.exe w/...
  3. C

    Anyone wanna try this key for MEncrypt for me?

    You must be registered for see element.
  4. C

    Adding custom command and packets

    I think I fucked up on the response function in MatchServer. I'll check up on it when I have access to my computer. (P.S - that specific command was supposed to be used as an example only..)
  5. C

    Adding custom command and packets

    This isn't noob-proof. I only should what needs to be done. I whipped this up in about 20 minutes, so no bitching k. 1. Go to GunZ Solution -> Interface -> Base -> ZChat_Cmds.cpp 2. Look for the first wave of "void ChatCmd_..." code. (Should be near the top) 3. Add one that fits for your...
  6. C

    Duel Tournament / Duel Match spawn fix for Vusions re-release

    >Change default configuration setting to USA_Release_publish >Go to StdaFx.h >Add Duel Tournament prepocessor definition or remove the #ifdef/endif around it >Go to Settings -> C/C++ -> Prepocessor -> Remove LOCALE_NHNUSA or whatever >Replace with LOCALE_US (or just comment out the NHNUSA...
  7. C

    Adress

    ....? ZPostPeerChat will chat inside the game (Team DeathMatch, Quest, etc.) ZPostStageChat will chat inside the actual stage (not in game).
  8. C

    Adress

    Depends on where you are. ZPostPeerChat = battle ZPostChannelChat = channel ZPostStageChat = stage You'll need to check where the player(s) are at before, such as; if( pMyChar->nPlace == MMPL_LOBBY ) ZPostChannelChat( pMyChar->GetUID(), szMsgBuff ); else if( pMyChar->nPlace == MMPL_STAGE...
  9. C

    Developer's Console

    Look up ZGetConsole. The names and descriptions of the packets won't get passed through the MCommandDesc(? - can't recall if its this exact class) correctly so you'll need to fix that as well (it's an easy fix, you should figure it out quite quickly). Once you do that, you'll be able to use the...
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