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Recent content by Eagl3

  1. E

    [Source] MonsterItemMng (1.01.00)

    No, doesnt replace the gobjMonsterDieGiveItem!
  2. E

    [Source] MonsterItemMng (1.01.00)

    the right struct is: struct MONSTER_ITEM_DROP_RATE { INT iMonsterLevel; // 0 INT iSpellBookRate; // 4 INT iJewelOfBlessRate; // 8 INT iJewelOfSoulRate; // 12 INT iJewelOfLifeRate; // 16 INT iJewelOfCreationRate; // 20 INT iJewelOfChaosRate; // 24 INT iOtherItemRate; //...
  3. E

    Decompiling & Source Pack

    Anyone have any idea about the lua version that GS 1.01.02 uses, also anyone got the Data Folder for this GS ? Thanks In Advance
  4. E

    Decompiling & Source Pack

    Here: You must be registered for see element.
  5. E

    Decompiling & Source Pack

    Don't waste your time, no Data Folder for 1.01.02 GameServer!
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