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Recent content by jetman82

  1. J

    Error Gunz Base VS 2019 ZER0NIX

    just glancing at this it looks as though you have a null mesh maybe. Since the reloadall function fails
  2. J

    How to make server Gunz in Windows 11 + SQL Server 2018

    Just use the source from my GitHub.
  3. J

    Movable worldobjects

    Thanks dude. Hopefully some people will contribute to this
  4. J

    Movable worldobjects

    Hey man any suggestions on finishing it I’m more than happy to take. It works fairly well at the moment but there’s a ton of room for improvement.
  5. J

    Movable worldobjects

    Got tired of working on this, it's incomplete but I'll release it in its' current state. Note: i included objects.xml which goes into the maps mrs container. if you need help and can't figure it out leave a message here, but i want to see people at least attempt to do it before i spell out how...
  6. J

    The 'Show Off' topic

    Wallhang functioning now. Just gotta get wallrunning working You must be registered for see element.
  7. J

    Gunz 1.5 (Challengequest/blitz/spy)

    The GitHub is currently down for the time being. Too many people taking credit for the code or trying to sell it.
  8. J

    io_scene_gzrs2 - Blender 4.1+ Map & Model Importer/Exporter

    The collision should be stored in a separate .col file.
  9. J

    The 'Show Off' topic

    And finally, multiaxis movement works: You must be registered for see element.
  10. J

    The 'Show Off' topic

    Got platform movement smoothed: You must be registered for see element.
  11. J

    The 'Show Off' topic

    Looks really good dude. I’m thinking about making a map exporter myself. 3ds seems a bit difficult for people to use
  12. J

    The 'Show Off' topic

    Yeah I’ve seen it before. I’m assuming all of that stuff was baked into the map rather than implemented via an objects file like I’m doing. I also question whether the objects moving up and down have proper collision. My gut feeling is no they don’t.
  13. J

    The 'Show Off' topic

    Took care of the acceleration issue that occurs when the object is going down. System also allows models with bones and animations to be implemented into the map. Need someone that can help create a showcase map. You must be registered for see element.
  14. J

    The 'Show Off' topic

    Made some more progress on moving objects with collision: You must be registered for see element.
  15. J

    The 'Show Off' topic

    Not much to speak of just yet, but I've begun to implement moving objects that have collision. Eventually this will allow for skillmaps that have objects to get in your way, as well as allow you to create intricate models that have bones and fancy animations and add them to the map via the xml...
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