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Recent content by joeman98

  1. J

    deletexxxy

    Just wanted to say that this source worked flawlessly, and I haven't dc'ed once haha. This is an awesome release; thank you mate
  2. J

    Quick question, Rhino scripting engine, last supported version

    Thanks for the insight man, appreciate it; p.s. your v.40b source fulfilled my childhood dude; haha
  3. J

    Quick question, Rhino scripting engine, last supported version

    Hey everyone, Can someone clarify which java version has the most support for public sources? I tried jdk7, as well as jdk7u80 with accompanied jre and both gave a stack of NPCscript errors.
  4. J

    How to bypass or remove the GameGuard ?

    For what version?
  5. J

    odinMS v28 - SpawnPlayerMapObject

    Hey dude, big fucken thanks for the info man, glad someone responded (:
  6. J

    odinMS v28 - SpawnPlayerMapObject

    Whats going on everyone, I've been working on a v.28 odin source for pure nostalgia. I have gotten login pretty much done. I can enter the game, and getCharInfo seems to work correctly. I spawn, but the game crashes. I figure its something to do with addCharLook or Buffstats. What I'm asking...
  7. J

    [Help] packets for charlist (v28) c;

    Thanks man, I finally got ingame c:, this forum definitely has heaps of info, you just need to look thanks RZ!
  8. J

    [Help] packets for charlist (v28) c;

    I posted here a few weeks ago, I'm working on a v28 odinms based source for nostalgic purposes. I managed to get to channel select after figuring out checkUserLimit and I'm working on getCharlist, and getCharInfo. p.s. If someone can explain to me what the HASH opcode of the client does, that...
  9. J

    [Help] packets reading as unhandled?

    Hello, I'm working on a v.28 clean rev.988 of odinms, I was informed that in order for v.28 to read packets correctly, AES would have to be removed, because the public localhost skips AES. I removed the encryption from MapleAESOFB.java, and MapleServerHandler.java My problem now lies with the...
  10. J

    [Help] [Dev] Understanding packets / Encryption

    Hi, I'm attempting to downgrade a v55 odinms rev 988 source to version 28 of maplestory. I have used the Wvs Releases as some reference. I've been reading that you can find packet headers/ structures within the client using IDA. My problem is after sending the Handshake packet and entering the...
  11. J

    Very Small Release - MSEAv82 Login Byte/Packet - Ops as well

    To me its not a small release XD well thts only me.. Anyway I think SELECT_GATEWAY Is basically PING im not sure. Still getting client error. Trying to see what I can doo...:8:
  12. J

    Very Small Release - MSEAv82 Login Byte/Packet - Ops as well

    Re: Very Small Release - MSEAv82 Login Byte/Packet k thanks ;)
  13. J

    Very Small Release - MSEAv82 Login Byte/Packet - Ops as well

    Re: Very Small Release - MSEAv82 Login Byte/Packet When i update packets it always does client not updated changed version but still happens and what does ping/pong do what connects client to run like click and it opens like IO.Session opened.? EDIT: Sorry if i bumped the thread and ppl didnt...
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