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Recent content by Kerelmans

  1. Kerelmans

    SHN Editor

    Hello, I am the original author of Zepheus Fiesta and its libraries. These sources were released on You must be registered for see element. in order to encourage others to improve them and write bugfixes, so I applaud your work. In order for others to benefit from your changes, receive code...
  2. Kerelmans

    C# java C++

    Both the CLR and JVM analyse & optimise such loops and I wouldn't be surprised that it was only executed once instead of your iterator count. Compile C++ with loop unfolding & it'll end up first. Nothing interesting here and quite a useless benchmark if you ask me.
  3. Kerelmans

    Zepheus Emu - Question?

    You can ask me any questions here. I stopped developing for it, but hoped someone would fork it. Maybe next year (August) I can continue it. In meanwhile, I'll stay in the background.
  4. Kerelmans

    [C#]QuallDEV - MapleLauncher 1.3™ beta 1 - the revolutionary launcher!

    void sleep(Int32 millisecs) { if (realism == true) { System.Threading.Thread.Sleep(millisecs); } else if (realism == false) { } } This is for real? You might have to revise...
  5. Kerelmans

    Spiral Knights

    Just had a look at these client files. Seems that their actual server code is inside of their .jar binary. In other means, you don't even have to code a server for this... Namespace: com.threerings.crowd.server You can start it from there as CrowdServer.java even has an entrypoint. public...
  6. Kerelmans

    [Tool]MapleSEA localhost | work for v1.0 | CSharp client

    Reversing a .NET assembly isn't as easy as you think, without decompilation of the source. I'm not sure but I think .NET assemblies have integrity check.
  7. Kerelmans

    [Client] [Source] [GMS] NoLifeStory - The Alternate MapleStory Client

    Or write our own server? I think that would be better than emulating real servers...
  8. Kerelmans

    [Source]-[TMS]-[V89] Thai Maplestory Private Server Development

    What packer does the client use? Can someone post me a PEID log or ProtectionID on MapleStory.exe? Thanks
  9. Kerelmans

    [Tools]OdinJS - Npc Scripter for OdinMS

    There are some syntax highlighting libraries for .NET out already, you might want to try those :) Anyway, good luck!
  10. Kerelmans

    [Tool]MapleSEA localhost | work for v1.0 | CSharp client

    I'm not 100% sure but I think they forgot loopback removal on x64 machines, but it's still there on x86? Can someone confirm this?
  11. Kerelmans

    [Source]SteadyMSEA v97 Source BUGLESS - READY FOR v99

    Re: [Source]SteadyMS v97 Source BUGLESS - READY FOR v99 You can edit my localms client, it should work for MSEA too. Only thing that has to be updates is the opcodes for change channel. Comment-out all the stuff that has to do with login (as it was supposed to bypass the auth-server) good...
  12. Kerelmans

    [GMS]Pando Media Booster.

    I noticed this a while ago when analyzing stuff with WireShark, it's constantly sending data ... get rid of it as soon as your download is finished.
  13. Kerelmans

    [Tools] Apoline LocalHost Source

    Re: Apoline LocalHost Source So nobody realised that this is a really old Fiesta emulator? O.o Made my day LOL
  14. Kerelmans

    Dragonica Server Files

    Looks interesting, but we'll need their file encryption to fully mod the server and client. If any reverser wants to team up, pm me. Was waiting for this release for about a year so, yay!
  15. Kerelmans

    Web C# is best for servers?

    What's so hard about coding a C# server? It's easier than php / C++ since you don't have to import separate libs for the networking etc. With the new .NET 4.0 there are even more 'tweaks' to make it easier...
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