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Recent content by kindland2009

  1. kindland2009

    [HELP] Damage Font Location

    > your RF folder > Effect Folder > effectfont.dds
  2. kindland2009

    [development] maps

    Still cool, could this be used online?, like on a website and add pins where mobs or point of interests are?, could be a neat feature :)
  3. kindland2009

    [development] maps

    I replied to both, for some reason i can't see the reply's Oo
  4. kindland2009

    [development] maps

    Yeah i was referring to players, i know there are still dedicated devs that continue only because they love RF so much, if you don't have a passion for it, is hard to keep up with it for so many years. When i said " we the peoples have to move on " it's because the market is being flooded with...
  5. kindland2009

    [development] maps

    Then you can start with these, joke :D, but maybe others really want to learn more about. Some stuff are not really working with RF, but at least there are explanations for what things are, and what they do. ^_^ BSP: You must be registered for see element. BSP: You must be registered for see...
  6. kindland2009

    [development] maps

    True, but also nobody has made yet a custom map. Someone skilled could look into quake 2 bsp source and rf source, and could make something, nobody went that far. Also that map tool comes with full source, again someone skilled could expand the coding and add bsp editing directly in the map...
  7. kindland2009

    [Release] Shop Weapon Skin With PvPWaR (no logo)

    Hey guys i am a big fan of this game, i have looked at this thread for so many times, and reading each comment at least a few times. I still can't figure out how to get a stitched look in game for a armor set, if someone knows and willing to help me that would be awesome. Here is a example...
  8. kindland2009

    Rf option

    datatable> engb"or ur language folder" >KeyMap_NKM
  9. kindland2009

    New MAU's In Development

    Nice, are you using one texture map for all pieces or separated diffuse textures ?
  10. kindland2009

    [Question] How to do this ?

    Hello everyone, i recently got interested into modding RF, and probably every RF owner will benefit from this since it's only client side. My questions are these: 1. How can i make map like night time, to be very dark, where i can edit the light or what makes the map darker. 2. How can i...
  11. kindland2009

    New SK

    Nice skills on the modeling side, but 60k polygons would probably lag the crap out of the game on chip war, imagine 50 acc each wearing a SK 60k polys
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