Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by Kn1fe

  1. K

    AipolicyEditor

    Last version - You must be registered for see element. Source code - You must be registered for see element. For compile, you need add this nuget repository for some packages You must be registered for see element.
  2. K

    AipolicyEditor

    Im forgot about update xd Version 1.4.1: Bugfix
  3. K

    AipolicyEditor

    Version 1.4.0: Reworking operation target, added masks generator to "occupation list" target Updated interface Added chat channel to "talk" operation Fixed clone function Reworked elements.data and configs.pck open function. Now it load files into cache when you select it on settings windows.
  4. K

    AipolicyEditor

    Version 1.3.3: Fixed clone function Fixed translate function Link in 1st post updated
  5. K

    AipolicyEditor

    Version 1.3.1 Fixed display condition Link in 1st post updated
  6. K

    AipolicyEditor

    Version 1.3.0 Allow to resize main window. Added clone function Added loading elements.data and configs.pck (in settings window). Added labels in npcs\mobs\mines\skills operations with names and selector windows when you click on it name. Replaced some values in history and global vars...
  7. K

    AipolicyEditor

    Version 1.2.0: Conditions and versions separated by aipolicy version Addend multi export and import functions Added china translation Updated english and russian translations
  8. K

    AipolicyEditor

    This will be added in next version
  9. K

    GS change rates by WallowHeavy

    With ida pro Search function player_template::GetDebugMode You must be registered for see element. Left mouse button on name and click list cross reference You must be registered for see element. You need edit 2 function DebugCommandHandle You must be registered for see element. In ida...
  10. K

    AipolicyEditor

    You must be registered for see element.You must be registered for see element.You must be registered for see element.You must be registered for see element. Fully file editing Support all version include 1.5.5 In many operations have enumerated values (like calc_var on screenshots) Searching...
  11. K

    GAuthDaemon rewrited on c++

    You must be registered for see element.
  12. K

    GAuthDaemon rewrited on c++

    Added experimental version 1.4.0: Reworked database connection classes Updated mysql library Compiling with qt 5.10.1
  13. K

    GAuthDaemon rewrited on c++

    Earlier wanmei had the whole web part in java, for this reason iweb and authd works on java. How relation have bruteforce, auth port and link? And if you take tokens, after recent events on pwi, they did authorization on dynamic tokens that change each time you start the game. I made them just...
  14. K

    GAuthDaemon rewrited on c++

    I know that, but i dont know why he crashes, because i cant repeat it. He crashes sometime when someone try login to account
  15. K

    [Request] sPCK for PWI 1.5.7 (PWI Wonderland)

    Models.pck and models2.pck 2 absolutely different archives without any relation
Back
Top