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Recent content by kukk1

  1. kukk1

    Map [Development] redoing Colorado (some)

    Ive put a decent amount of hours into mapping for a variety of games, and while I agree with it taking months - what I said earlier was ment as a day in day out timeframe. A highly detailed map like Lars is talking about would obviously take ages, but creating a set of presets and being less...
  2. kukk1

    Map [Development] redoing Colorado (some)

    A new map of the same size as colo would take weeks if its a solo project though. Just not worth the time - its not necessarily because people are lazy
  3. kukk1

    [HELP] Client crashes after dropped items

    Did you copy entire newz bin or what lol
  4. kukk1

    【help】 API An error occurred unable to register the account

    API error? Check everything related to that first.
  5. kukk1

    [RELEASE] Rocky/Small/Clear + Updated Cliffside (MAPS)

    Nice to hear. Hope they work fine. Only Cliffside has actually been tested large scale, so could be some funky sh*t going on somewhere on the other maps ^^ YW, feel free to pm if you need anything related to mapping :)
  6. kukk1

    [RELEASE] Rocky/Small/Clear + Updated Cliffside (MAPS)

    Alrighty, so because InfectZ is shutting down I dont need any of these maps anymore. Not at all these maps went live as small pvp servers were never put up. Lightning on all maps is default. Not uploaded with any changes. Cliffside: Some quality of life changes + some glitch fixes. Tunnel is...
  7. kukk1

    [Release] Karambit CSGO

    Extract it from an emulator.
  8. kukk1

    [request/guidance] FLA/SWF

    Ive never done this before, so Im just trying to learn and I cant say I expected it to come out perfectly. Compared to the template that was linked here I was using tweens on pretty much everything + I used a mask to create the top left anim. I ended up replacing the one I had made with the...
  9. kukk1

    [request/guidance] FLA/SWF

    Im not actually using the swf dldanny linked. It looks disqusting and it was way too messy for me. Im just trying to do the image transitions. 2+ background images instead of the default 1.
  10. kukk1

    [request/guidance] FLA/SWF

    @You must be registered for see element. @You must be registered for see element. Ive been messing around with tweens, but there is something Im doing wrong (obviously) as game crashes. This is being logged: 000020.731| r3dFile: can't open levels/colorado_v2/loadingscreen1.dds Ive never seen...
  11. kukk1

    [request/guidance] FLA/SWF

    Yeah, just 3 rotating images + a smooth transition. Thanks I'll check it out. Didnt really help much tbh as that template is messy af. Ill just make it simple without the animation / just "fake" the anim on the images themselves.
  12. kukk1

    [request/guidance] FLA/SWF

    Ive been working on the frontend, hud etc,but after struggling with my loading screen for a while I was hoping someone on here could lead me in the right direction. What I am trying to get working now is: You must be registered for see element. Debug/preview looks alright in animate (if you...
  13. kukk1

    [Development] Weapon - Remake

    I dont play that game, but I dont doubt what youre saying. You could have earned some good money there tho, thats for sure. The scene could use some new guns and other assets.
  14. kukk1

    [Development] Weapon - Remake

    Pretty sure hes done some work with laenor on dod. He should have been working on newz (if newz wasnt newz that is lol)
  15. kukk1

    [Development] Weapon - Remake

    You must be registered for see element.
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