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Recent content by -Lambda-

  1. L

    Soft Bodies Anyone?

    soft bodies in gunz are "hardcoded" maiet uses a algorithm to recreate cloth physics (see the RCloth class) they use this method to animate flags and character coats
  2. L

    [HELP] Finding ZGetGameClient pointers

    #define ZMYINFO_GETINSTANCE 0x0044ECE0 bool CApplication::IsAdmin() const { int nUGradeID = 0; DWORD_PTR pInstance = 0; __asm { mov eax, ZMYINFO_GETINSTANCE call eax mov pInstance, eax } if( !pInstance ) return...
  3. L

    Detouring Library

    If he is having troubles related with the Structures passed as function arguments, the problem should be the alignment, gunz uses 1 byte aligned structures.
  4. L

    Preventing DLL Injection - Revision 3

    This isn't a anticheat, its only a library to help the making of one ._.
  5. L

    Doubt you guys can help me...

    Yes, i know but i didn't know that the overload exists, this is because i have doubt about the blob thing. Also, no idea because is not showing the equiped items, right now i haven't sleep for like 20h so dont expect awesome responses XD
  6. L

    Doubt you guys can help me...

    Didn't know that the Write function does the blob handling. Btw, how C# handles the structure packing? is 1 byte aligned, 4 bytes...
  7. L

    Doubt you guys can help me...

    I think is something wrong with the Blob Arrays Here is my item listing function, it works perfectly. bool MMatchServer::ResponseCharacterItemList( MUID& uidPlayer ) { MMatchObject* pMatchObject = GetObject( uidPlayer ); if( pMatchObject && pMatchObject->m_pCharInfo ) {...
  8. L

    SeedEncRoundKey CCoreCipher

    The only site where GunZ uses the seed encryption is in the launcher system.
  9. L

    KiFastSystemCall Wrapper

    Nice work, actually this is pretty useful when writting "critical" applications like anticheats since it protects you against ntdll.dll hooks.
  10. L

    MRS Unpacker

    Just check from where the functions are being called, gWX0 have posted some examples to check the return address.
  11. L

    MRS Unpacker

    If it uses the GunZ functions to read the files, it can unpack any pserver.
  12. L

    Password Hashing

    The address is for the June 2007 files, it works fine for me :S
  13. L

    Crasher patch

    I had the password hashing from the times of MPOG Spain, i send the hash in the password field from the client, i have used this to implement a loginhash, Wizkid knows about it because it has been implemented in EuroGunZ in the past. And please, stop this egowar, Phail, Wizkid dont need to...
  14. L

    Password Hashing

    For me too, it works well with 10-50 clients but with more it crashes the matchserver, i had to write my own class hook library to hook the function without crash the matchserver
  15. L

    Password Hashing

    I have sent to gunner the PDB and the exe a few days ago, here is the dump of the functions. You must be registered for see element. You need to add the imagebase of the exe (0x400000) to each function, so for example for the OnMatchLogin the function address is 0x006A130, so 0x400000 +...
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