Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Recent content by LordVenom

  1. L

    The old RZ MMORPG server file download repo

    Old repo? Before the site changes? Just seems to be some remnant content, not sure how useful it actually is, but thanks anyway. Preservation never hurt.
  2. L

    Complete server with 100% mission and script OK

    Indeed, I verified the IP was pointed at 127.0.0.1 for my local test, and tried the LAN IP (192.168.0.15) for the LAN test, both of which did not provide any useful results, besides being able to see the servers listed after entering in the account/password. All of the servers do launch and...
  3. L

    Complete server with 100% mission and script OK

    Hi, thanks for the reply. I tried a new setup on the local desktop at 127.0.0.1, and unfortunately I got the same result with a fresh setup. Do these files require the web API, or are they standalone? I verified the IP addresses are all correct in both the configurations and the SQL database...
  4. L

    Complete server with 100% mission and script OK

    Hmm. I'm curious what is required to launch and play via LAN? I have set up the server and configured it to it's LAN IP on the network and changed the client's -server arg to the LAN IP; and I can see two servers show up in the Select World window (Secrets Test), however, it fails to connect...
  5. L

    Corsair Server Files + Client + Market

    Thhanks mate.
  6. L

    Corsair Server Files + Client + Market

    Do you know what the relevant file is called after it compiles?
  7. L

    Corsair Server Files + Client + Market

    How do we enable the damage meter? I've tried setting the DamageMeter variables to 1 in the Datatable, but seem unable to activate it in-game.
  8. L

    Modifying, enabling or disabling the channel events? [Corsair]

    I assume then, the event data is the S_AddExp, S_AddLifeExp, etc, however, when I tried clearing those rows, the server fails to start. I'm attempting currently to start with the Param1 values all set to 0 to see how it goes. - Still unable to start, crashes before it can come online.
  9. L

    Modifying, enabling or disabling the channel events? [Corsair]

    Hello, has anyone found where to modify the active channel events? You must be registered for see element. Took a look through the commonly used Datasheets (ContentsOptions, Server) but I didn't have much success. If you know where I can find them, I'd appreciate it; thanks.
  10. L

    TERA Steer Server + Box Server (Item Claim System)

    Thanks again for another release. Everything seems to be working great, no problems; but I haven't figured out if it's possible to add a permanent account-wide item? Such as a account-wide mount that players will be able to claim on each character. Is this possible with this? I don't see a way...
  11. L

    [Archlord] Source Code + Server + Client

    Any chance we can get a server package zipped without requiring the VM? Not a personal fan of running VMs and I'd like to check this out.
  12. L

    Tera level 100 version

    If your launcher isn't opening, it's not connecting to the API. Make sure your launcher edits are pointed to the correct IP / Port.
  13. L

    TERA API (node.js), Shop and Launcher with Client Patcher

    The App Updater will create the version.ini.
  14. L

    Tera level 100 version

    Ah I see. Not as simple as running a second worldserver and having a joint database to allow free server hopping without an API, but I suppose that wouldn't make sense since the official servers had independent databases for each server.I did manage getting a second one running thanks for the...
  15. L

    Tera level 100 version

    Anyone figure out if it's possible to host a second server on the same machine? Ex., One PvE and one PvP. Is seems like it should be as simple as adding a second entry into the DeploymentConfig with information on the second server--- but what determines it to start?
Back
Top