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Just take care with this hardcoded, not all quest end in 255, some of then ends in 254(or less, if i remember) ...
That's why i suggested to use the Wrapper, will make your life alot easier and you could use their Constants(and their macros)
Maybe you won't read this comment.
But you need read the ".t"(or '.ts') files which are inside in ".e" files
Using the same way like client does(Check DboTrigger, NtlTrigger, and have one more solution which i don't remember)
After you use the Library from client(if this 2 are correct) you need...
Teleport you mean...
the teleport NPC?
Did you check sGU_CHARSTATE?(it's not the name of packet, but you need take a look on GU packets which contain CHARSTATE)
In this VM you will have everything UP...
however i choose vertrigo because was "fast" to get some others things like "Launcher Patcher"
but you just need a MySQL server, you can set up in HeidiSQL to create database and import than...
i don't remember if my DB structure was the same as...
Dany Cross
If you want make the thing with Mysql_Wrapper, you must download the library, add to project,and i recommend make from scratch the Query Server
After that open NtlPacketAll.h, get all req for query server, and implement ^^
Oh i remember one thing, in Snaity source i disabled the Randkey, so if the client you're using have encrypt enabled, than you cannot proceed..
however i think this info i give is useless because you can log till select channels...
but the biggest problem is "You cannot log in game server", what...
Just to let you know...
The source i've written from scratch was done using NtlDatabase which uses a ODBC connection(yeah, a fu****g ODBC Connection).
^^
And yeah, i was planning work with a mysql_wrapper but there is no "plan" anymore