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Recent content by luskos

  1. L

    Flyff Ultra

    Latest addition with fixed all animations into single model. Randomly chosen Abraxas. You must be registered for see element. Guide of how to be done: All the animations are saved with A-tools Model Editor one by one in .dae, then one by one loaded into Blender and as follows: Removing the 2...
  2. L

    Flyff Ultra

    Working is a strong word for what I do now, but I work on making 3d models look a bit better now. Anyway I believe there's people from the community that managed to take over of developing Flyff officially, I think they're running Sniegu Tech now in France. I believe by the time Flyff Universe...
  3. L

    Flyff Ultra

    I know. Great for prototyping though. I don't expect to make a game of my own, just trying to justify the time spent on my pc by learning stuff.
  4. L

    Flyff Ultra

    Update! Demian is Enhanced! You must be registered for see element.
  5. L

    Tera Shock Emu!!

    Good job! Thank you!
  6. L

    Flyff Ultra

    Wind is blowing again in this direction. As it seems depression is over...
  7. L

    Flyff Ultra

    Very much useful, it reduced the time to figure it out by so much! Can't be appreciative enough! Did you get past that phase on what you were doing?
  8. L

    Flyff Ultra

    I am currently working on Ultra version of Flyff. Just dealt with map generation in Unity from the LND file. Basic loading, water and textures are not figured out yet. I used that guy's code as a base: You must be registered for see element. It wasn't quite working, he claimed that not sure...
  9. L

    ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Yes I've managed to find a cloned repository on GitHub
  10. L

    ATools v1.0 (World/Sfx/Model/GUI) (Bin/Src)

    Does anyone has the source? Aishiro's repository in github is 404
  11. L

    How do everyone code emulator for flyff in different Programming language

    Well most languages has networking libraries and frameworks, if you know C# use that, if Java then java, and so on. It's a matter of choice dictated by the knowledge someone already has preferred to learning new language environment. That, and many more factors over. For example I know C#...
  12. L

    Kotlin/Java - Server

    What is the purpose to making new emulator? If it was I then for sure I would just modify whatever I find suitable...
  13. L

    How do everyone code emulator for flyff in different Programming language

    Not entirely true, the only thing you need is knowledge of the language you are developing in and having some common sense. Like for example the main character is spawning at a certain coordinates in Flaris when created for the first time, you only need to be able to load the game and make your...
  14. L

    How to export to Unity?

    Did anyone managed to export animations to Unity? I remember there was a thread about exporting models to Unity, but i never managed to export the animations properly to something Unity can understand. If anyone can help with that?
  15. L

    help me with this 3ds max problem lol

    @Ratpack Just checked the file again, it has 3 exporting functions that he left empty, so no, he got to the point he added the buttons in the menu and if you uncomment they will be there without the functionality. Even in the video i saw them, but he never showed how they work, so it could be...
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