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Recent content by Moogly

  1. Moogly

    [C#] Arcturus Version 2.0 Emulator by The General [C#, .NET, Windows, Linux, Mac]

    They killed their client and userbase / potential future userbase by not adopting a mobile app sooner, and migrating from Flash sooner. It's insanely telling that they make you install a custom client on your desktop as an alternative. It's safe to say, Habbo is insanely dead compared to the...
  2. Moogly

    [REL/DEV] Havana - A Habbo Hotel server for v31+ [Java]

    Assuming he does not, he could enforce it via CMS, set every SSO ticket to have a prefix with their version and the client type "v13-SW-{whatever}" or "v13-FLASH-{whatever}"
  3. Moogly

    Private How can you integrate Habbo Retros with social media?

    You're asking "how do I make a Facebook app" from what I've read in the main post.
  4. Moogly

    [REL/DEV] Havana - A Habbo Hotel server for v31+ [Java]

    Good job bro, I will peek the code sometime. I do miss the old client, I kept giving the modern client a try, but the current client is some Frankenstein nonsense.
  5. Moogly

    Habbo retro full pack v18

    I have a copy on a drive somewhere. Problem is finding the time and energy to hunt it down.
  6. Moogly

    [C#] Arcturus Version 2.0 Emulator by The General [C#, .NET, Windows, Linux, Mac]

    That code snippet is so bad. You're returning a string why exactly??? Have you not heard of other data types? Maybe you should consider taking some basic computer science classes at a local college. Also if you're comparing your code to original Arcturus which is GPL licensed based on several...
  7. Moogly

    Habbo 2020 BETA Assets | Unity WebGL

    I wouldn't know, I don't steal from other people's work. Sidenote: Did you know that the GPL exemption from Oracle only applies if you've got an open source project, it doesn't apply to close sourced projects.
  8. Moogly

    Habbo 2020 BETA Assets | Unity WebGL

    They will under the terms of the GNU GPL once the client is public and not total trash. ;) Forcing all new emulator derivatives in any language (cause the license is that toxic and affects translating code to a new language) to be under the GNU GPL. I think people aren't sharing what they've...
  9. Moogly

    shroom - HTML5 Room Rendering Engine for Habbo

    Nice one, having done a bit of React myself I'm getting PTSD (project lead was a mobile dev with 0 web experience) but this looks nice.
  10. Moogly

    [C#/ASP .NET/DotNet Core] Project Aurora Pro [v7/R38]

    Keep going, there's no shame in doing niche projects. ;)
  11. Moogly

    Project Cortex: Assets

    Nice always appreciate someone sharing new things on here. Maybe I'll post our v13 asset rip in case its useful to somebody.
  12. Moogly

    Unicorn Emulator + SWFs

    Which is why I think just asking for credit is fine enough for me.
  13. Moogly

    Unicorn Emulator + SWFs

    I wont be. If I release an emulator, you credit my work, but don't use my emulator's name for your release. I don't need other people's crappy code being blamed on me. People blame a lot of bad code on Butterfly, even Plus does, but vanilla Butterfly worked fine with thousands of users. It was...
  14. Moogly

    [CMS][Arcturus] Mawu

    I saw this on GH just last night, I was wondering why have 2 folders called Portugese and English, even back when HoloCMS was a thing we had translation files, this approach will lead to bugs where you fix something in one copy of the CMS but not the other.
  15. Moogly

    Unicorn Emulator + SWFs

    Agreed, I have no issue with renames as long as the lineage is clear, and people put somewhere in the source what SWF it originates from. Kinda useless if it's decompiled though, you lose all the comments and what have you.
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